Super Smash Bros. Brawl

Giga Bowser (SSBB)/Neutral attack/Hit 1

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< Giga Bowser (SSBB)‎ | Neutral attack
Revision as of 18:55, August 11, 2024 by Zeckemyro (talk | contribs) (Created page with "{{ArticleIcons|ssbb=y}} thumb|400px|Hitbox visualization showing Giga Bowser's first jab. ==Overview== {{competitive expertise}} ==Hitboxes== {{BrawlHitboxTableHeader}} {{BrawlHitboxTableRow |bn=34 |id=0 |damage=7% |angle=83 |fkv=20 |ks=100 |sd=0 |bk=0 |r=600000 |xpos=360000 |rawflags=00111000000000110000011010000010 }} {{BrawlHitboxTableRow |bn=33 |id=1 |damage=7% |angle=83 |fkv=20 |ks=100 |sd=0 |bk=0 |r=600000 |xpos=480000 |rawflags=0011...")
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Hitbox visualization showing Giga Bowser's first jab.

Overview

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You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 7% 0 AngleIcon83.png 0 100 20 10.0 34 6.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Typeless (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
1 0 7% 0 AngleIcon83.png 0 100 20 10.0 33 8.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Typeless (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
2 0 7% 0 AngleIcon83.png 0 100 20 10.0 32 4.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Typeless (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
3 0 7% 0 AngleIcon83.png 0 100 20 15.0 28 0.0 0.0 5.2 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Typeless (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
4 0 7% 0 AngleIcon83.png 0 100 20 8.0 8 0.0 0.0 -6.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Typeless (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png

Timing

Hitboxes 8-11
Earliest continuable 15
Interruptible 22
Animation length 29
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagContinuableS).png FrameIcon(LagContinuableE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(BlankContinuableS).pngFrameIcon(BlankContinuableE).png
Earliest continuable point
Interruptibility
Interruptible