Kirby (SSBM)/Up aerial
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Overview
Kirby does a bicycle kick in the air. One of the few saving graces of Kirby, being his best kill move (third strongest in the game) and also not being too slow. Considered superior to his previous up air in Smash 64.
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 15% | 0 | ![]() |
30 | 100 | 0 | 4.323942 | 55 | 3.991932 | 0.0 | 0.0 | ![]() |
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Timing
Initial autocancel | 1-10 |
---|---|
Hitbox | 11-13 |
Ending autocancel | 17- |
Interruptible | 36 |
Animation length | 39 |
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Landing lag
Animation length | 15 |
---|---|
L-cancelled animation length | 7 |
Normal | ![]() |
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L-cancelled | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() Autocancel |
![]() Interruptible |
Trivia
* Kirby is programmed to have landing hitboxes on his Up aerial, however, they never appear in-game. Normally, they would activate for the span of one frame, but due to the landing animation playing too fast, the hitbox creation event never occurs.
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