List of staff (SSBM)
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This is a list of the staff involved with the game Super Smash Bros. Melee, modeled after its ending credits. Like its predecessor, Melee features an extended version of its full credit roll in which the credited personnel are matched to their specific roles in the production of the game.[1] The names will be written in Japanese if the language is set to Japanese; all are listed next to their roman letter counterparts. Some names won't appear until the content relevant to them is unlocked.
Chief Director
- Masahiro Sakurai (桜井 政博) (HAL)
- Planning/Game Design
- Motion, Movie & Game Direction
- Data Design/Figure Explanations
- Character Design for Kirby
Assistant Chief Director
- Yoichi Sukino (鋤野 陽一) (HAL)
- Planning
- Stage Design
- Player Collision
- Motion Transposition
Programming Director
- Yoshiki Suzuki (鈴木 義樹) (HAL)
- Program Management
- System Programming
Programming
- Akio Hanyu (羽生 昭夫) (HAL)
- Character, Stage Selection & Effect Programming
- Isao Takahashi (高橋 功) (HAL)
- Item, Special Move & Event Match Programming
- Seiji Otoguro (乙黒 誠二) (HAL)
- Figure, Enemy & Device Programming
- Yoshimi Takahashi (高橋 芳美) (HAL)
- Item, Special Move & Device Programming
- Kouichi Watanabe (渡辺 浩一) (HAL)
- Playable Character Programming
- Masakazu Ebihara (海老原 正和) (HAL)
- Pokémon[n 1] & Enemy Programming
- Database Management
- Kazuhiro Mizusawa (水澤 和弘) (HAL)
- Stage, Device & Camera Work Programming
- Katsuhiro Sakoda (迫田 勝弘) (HAL)
- Item, Special Move & Event Match Programming
- Masashi Yamane (山根 雅司) (HAL)
- Player Library, Dynamics & AI Programming
- Yoshiya Taniguchi (谷口 祥也) (HAL)
- Game Mode & Indication Programming
- Yasuyuki Nagashima (永島 康行) (HAL)
- Menu, Cinema Scene, Ending & Sprite Library Programming
- Kim Sung-Kwen (キム ソンコン) (HAL)
- Training & Tournament Programming
- Tomokazu Tsuruoka (鶴岡 友和) (HAL)
- Playable Character & Special Bonus Programming
- Takayuki Sugano (菅野 卓行) (HAL)
- All-Star Mode[n 2] & Staff Credit Programming
Design Director
- Hitoshi Kobayashi (小林 仁志) (HAL)
- Design Work Management
- Playable Character Modeling
- Item & Figure Design
Design
- Tsuyoshi Wakayama (若山 強) (HAL)
- Item & Stage Modeling
- Device Design
- Figure Design Support
- Tadashi Hashikura (橋倉 正) (HAL)
- Stage Modeling
- Hitoshi Kikkawa (吉川 仁志) (HAL)
- Playable Character, Enemy & Stage Modeling
- Tetsuya Mochizuki (望月 哲也) (HAL)
- Playable Character & Enemy Modeling
- Kenichiro Kita (北 健一郎) (HAL)
- Playable Character Modeling
- Artwork Design
- Sanae Kubota (久保田 早苗) (HAL)
- Stage Modeling
- Michiko Takahashi (高橋 道子) (HAL)
- Menu, Character, Stage Selection & Staff Credit Design
- Atsuko Nakamura (中村 敦子) (HAL)
- Enemy & Stage Modeling
- Device Design
- Opening Movie Design Support
- Kunio Watanabe (渡辺 晋夫) (HAL)
- Effect, Stage & Background Modeling
- Masaru Kobayashi (小林 勝) (HAL)
- Motion Design
- Dai Suzuki (鈴木 太) (HAL)
- Motion Design
- Akiko Hayashi (林 明子) (HAL)
- Motion Design
- Mutsuo Ohmiya (大宮 睦夫) (HAL)
- Motion Design
- Tatsuhiko Ohi (大井 竜彦) (HAL)
- Motion Design
- Takahashi Ariga (有賀 隆志) (HAL)
- Motion Design
- Masaya Akiyama (秋山 雅也) (HAL)
- Motion Design
- C. Shane Allala (アララ C. シェーン) (HAL)
- Motion Design
- Takaaki Kawahara (河原 孝章) (HAL)
- Game Demo Movie & Screen Shot Design
- Kouji Akaike (赤池 浩二) (HAL)
- Game Demo Movie & Screen Shot Design
- Kazuo Yazawa (谷澤 和男) (Creatures)
- Figure Modeling
- Creatures Staff Management
- Motion Design
- Kei Hoshiba (ホシバ ケイ) (Creatures)
- Playable Character Modeling
- Opening Movie Design
- Creatures Staff Management
- Mikio Menjo (毛受 幹雄) (Creatures)
- Figure Modeling
- Motion Design
- Katsura Tabata (田畑 桂) (Creatures)
- Figure Modeling
- Motion Design
- Masahiro Abeki (あべき 正博) (Creatures)
- Figure Modeling
- Motion Design
- Yuji Kawarada (川原田 祐司) (Creatures)
- Figure Modeling
- Motion Design
- Jungo Suzuki (鈴木 淳吾) (Creatures)
- Figure Modeling
- Motion & Opening Movie Design
- So Yoshimura (吉村 崇) (Creatures)
- Figure Modeling
- Motion Design
- Yosuke Hirata (平田 洋介) (Creatures)
- Figure & Stage Modeling
- Atsuko Ujiie (氏家 淳子) (Creatures)
- Figure & Stage Modeling
- Toru Kurashige (倉重 亨) (Creatures)
- Figure & Stage Modeling
- Ryuta Kusumi (久須美 龍太) (Creatures)
- Figure & Stage Modeling
- Keita Komatsu (小松 圭太) (Creatures)
- Figure & Stage Modeling
- Satomi Kokubo (小久保 聡鏡) (Creatures)
- Figure & Stage Modeling
- Hikaru Jinguji (神宮字 光) (Creatures)
- Figure & Stage Modeling
- Hiromichi Sugiyama (杉山 宏真) (Creatures)
- Figure Modeling (Assistant)
- Nachi Sugiyama (杉山 楠知) (Creatures)
- Figure Modeling (Assistant)
- Yoshiyuki Tagawa (田川 喜之) (Creatures)
- Figure Modeling (Assistant)
- Shinichi Yoshikawa (芳川 真一) (Creatures)
- Figure Modeling (Assistant)
- Ken Ikuji (生地 憲) (Creatures)
- Figure Modeling
- Opening Movie Design
- Tomohiro Sato (佐藤 友広) (Dice)
- Figure Modeling
- Design Support (ハル研デザインサポートチーム) (HAL)
- Hiroo Takeshita, Tomomi Minami, Reiko Iwao, Teruhiko Suzuki, Tomoko Nagaya
Sound & Music Director
- Hirokazu Ando (安藤 浩和) (HAL)
- Music Composition & Arrangement
- Music Coordination
Music
- Tadashi Ikegami (池上 正) (HAL)
- Voice Coordination
- Sound Composition
- Music Arrangement
- Shogo Sakai (酒井 省吾) (HAL)
- Music Composition & Arrangement
- Librarian
- Takuto Kitsuta (橘田 拓人) (HAL)
- Music Arrangement
- Drums: Mute City Theme
Musical Performance
- Taizo Takemoto (竹本 泰蔵) (Company AZA)
- Orchestra Conductor
- Orchestra "Melee" (大乱闘オーケストラ)
- Flute, Piccolo (2), Oboe, Clarinet, Bass Clarinet, Horn (3), Trumpet (3), Trombone (2), Tuba, Timpani, Percussion (3), Harp, Violin (14), Viola (4), Violoncello (4), Contra Bass (2)
Sound
- Hirofumi Sako (迫 泓文) (Avaco Creative Sound)
- Mixing
- Yuichi Kaneko (金子 祐一) (Avaco Creative Sound)
- Mixing Assistant
- Masafumi Mima (三間 雅文) (Techno Sound)
- Pokémon[n 1] Audio Planning
Voice
- Dean Harrington (ディーン ハリントン)
- Narration; Voice: Master Hand (uncredited) and Crazy Hand (uncredited)
- Charles Martinet (チャールズ マティネー)
- Nobuyuki Hiyama (檜山 修之) (Arts Vision)
- Voice: Link
- Kazumi Totaka (戸高 一生) (Nintendo)
- Voice: Yoshi
- "Yoshi's Story" Sound Composition
- Makiko Ohmoto (大本 眞基子) (Aoni Prod.)
- Shinobu Satouchi (里内 信夫) (Aoni Prod.)
- Voice: Fox (in-game vocal effects, Japanese cutscene dialogue)
- Ikue Ohtani (大谷 育江) (Ezaki Prod.)
- Mika Kanai (かない みか)[n 3][n 4] (Arts Vision)
- Voice: Jigglypuff (Japanese), Chikorita, Marill (uncredited)
- Rachael Lillis[n 3][n 5]
- Voice: Jigglypuff (English), Chansey (English, uncredited), Goldeen (English, uncredited)
- Jen Taylor (ジェン テイラー)
- Voice: Peach
- Ryo Horikawa (堀川 亮) (Aoni Prod.)
- Voice: Captain Falcon
- Jun Mizusawa (水沢 潤) (Arts Vision)
- Hikaru Midorikawa (緑川 光)[n 6] (Aoni Prod.)
- Voice: Marth
- Sanae Kobayashi (小林 沙苗) (Prod.BAOBAB)
- Jun Fukuyama (福山 潤)[n 3] (Prod.BAOBAB)
- Voice: Roy
- Takashi Nagasako (長嶝 高士)[n 7] (Arts Vision)
- Voice: Ganondorf
- Fujiko Takimoto (瀧本 富士子)[n 3] (Arts Vision)
- Voice: Young Link
- Masachika Ichimura (市村 正親)[n 3]
- Voice: Mewtwo
- Satomi Kohrogi (こおろぎ さとみ)[n 3] (Prod.BAOBAB)
- Hisao Egawa (江川 央生) (Aoni Prod.)
- Voice: Falco (in-game vocal effects, Japanese cutscene dialogue)
- Tomohisa Asou (麻生 智久)[n 4] (Aoni Prod.)
- Voice: Peppy (Japanese)
- Kyoko Tonguu (頓宮 恭子)[n 4] (Aoni Prod.)
- Voice: Slippy (Japanese)
- Chris Seavor[n 5]
- Ben Cullum[n 5]
- Narration Falco (English cutscene dialogue)
- Steve Malpass[n 5]
- Narration: Fox (English cutscene dialogue)
- Yuji Ueda (上田 祐司)[n 4] (Arts Vision)
- Shin-ichiro Miki (三木 眞一郎)[n 4] (81 Produce)
Uncredited
- Koichi Yamadera: Mew
- Kotono Mitsuishi: Ditto
- Mayumi Iizuka: Bellossom (Japanese), Chansey (Japanese), Clefairy (Japanese)
- Unsho Ishizuka: Blastoise (Japanese), Weezing (Japanese)
- Katsuyuki Konishi: Snorlax (Japanese)
- Ryuzaburo Otomo: Venusaur (Japanese)
- Eric Stuart: Blastoise (English), Venusaur (English), Scizor (English)
- Michael J. Haigney: Snorlax (English), Weezing (English)
- Kayzie Rogers Bellossom (English), Wobbuffet (English)
- Tara Sands: Clefairy (English)
- Guilaine Gilbert: Jigglypuff (French)
- Mara Winzer: Jigglypuff (German)
- Jean-Claude Donda: Announcer for Jigglypuff (French)
- Kai Taschner: Announcer for Jigglypuff (German)
Rap Vocal
- James W. Norwood, Jr. (ジェームズ w ノーウッド Jr.) (MRG Enterprises)
- "DK Rap" Performance
North American Localization
- Rich Amtower (リッチ アムタワー) (Nintendo of America)
- English Text Editing
- Bill Trinen (ビル トリネン) (Nintendo of America)
- English Text Writing & Editing
- Localization
- Voice: Crowd Cheers
- Tim O'Leary (ティム オリアリ) (Nintendo of America)
- English Translation
- Localization
- Voice: Crowd Cheers
- Nate Bihldorff (ネイト ビルドウフ) (Nintendo of America)
- English Translation
- Localization
- Voice: Crowd Cheers
- Leslie Swan (レスリー スワン) (Nintendo of America)
- Localization Management
- Jeff Miller (ジェフ ミラー) (Nintendo of America)
- Localization Management
- English Text Editing
Localization
- Norimasa Tanikawa (谷川 典應) (HAL)
- U.S. Text Writing Support
European Localization
- Daniel Schäfers[n 8]
- German Translation
- Pierre Sanchez[n 8]
- French Translation
- Palma Sánchez de Moya[n 8]
- Spanish Translation
- Massimo Maietti[n 8]
- Italian Translation
- Hiroyuki Uesugi[n 8]
- Localization Coordination
- Kai Zeh[n 8]
- Localization Management
- Tanja Baar[n 8]
- Localization Management
Original Game Staff
- Koji Kondo (近藤 浩治) (Nintendo)
- Music Composition: Super Mario Bros., The Legend of Zelda, Star Fox 64[n 9]
- Jun Ishikawa (石川 淳) (HAL)
- Music Composition: Kirby Super Deluxe[n 10]
- Hirokazu Tanaka (田中 宏和) (Creatures)
- Music Composition: Metroid
- Keiichi Suzuki (鈴木 慶一)
- Music Composition: Mother, Mother 2[n 11]
- Akito Nakatsuka (中塚 章人) (Nintendo)
- Music Composition: Ice Climber, The Legend of Zelda
- Taro Bando (阪東 太郎) (Nintendo)
- Music Composition: F-Zero X
- David Wise (デビット ワイズ) (Rare)
- Music Composition: Donkey Kong Country[n 12]
- Takaya Imamura (今村 孝矢) (Nintendo)
- Character Design: Star Fox[n 13], F-Zero
- Yusuke Nakano (中野 祐輔) (Nintendo)
- Character Illustration: The Legend of Zelda
- Yoshio Sakamoto (坂本 賀勇) (Nintendo)
- Game Design: Metroid
- Hiroji Kiyotake (清武 博二) (Nintendo)
- Character Design: Samus
- Tomoyoshi Yamane (山根 知美) (Nintendo)
- CG Design: Super Metroid
- Eiji Aonuma (青沼 英二) (Nintendo)
- Director: The Legend of Zelda: Ocarina of Time
- Tadashi Sugiyama (杉山 直) (Nintendo)
- Character Design: Ice Climber
- Shigefumi Hino (日野 重文) (Nintendo)
- Character Design: Yoshi
- Yoshiki Haruhana (春花 良紀) (Nintendo)
- Character Design: The Legend of Zelda: Ocarina of Time
- Shigesato Itoi (糸井 重里) (APE)
- Producer: Mother, Mother 2[n 11]
- Takashi Tezuka (手塚 卓志) (Nintendo)
- Producer: Yoshi's Story
- Makoto Kano (加納 誠) (Nintendo)
- Character Design: Some Nintendo Characters
- Toru Osawa (大澤 徹) (Nintendo)
- Character Design: Some Nintendo Characters
- Satoshi Tajiri (田尻 智) (GAME FREAK)
- Executive Director: Pokémon[n 1]
- Junichi Masuda (増田 順一) (GAME FREAK)
- Director: Pokémon[n 1]
- Ken Sugimori (杉森 建) (GAME FREAK)
- Graphic Director: Pokémon[n 1]
- Shigeki Morimoto (森本 茂樹) (GAME FREAK)
- Programming: Pokémon[n 1]
- Kouji Nishino (西野 弘二) (GAME FREAK)
- Planning: Pokémon[n 1]
- Tetsuya Watanabe (渡辺 哲也) (GAME FREAK)
- Programming: Pokémon[n 1]
- Sousuke Tamada (玉田 荘介) (GAME FREAK)
- Programming: Pokémon[n 1]
- Tetsuji Ohta (太田 哲司) (GAME FREAK)
- Programming: Pokémon[n 1]
- Hiroyuki Jinnai (陣内 弘之) (Creatures)
- Coordination: Pokémon[n 1]
- Tsunekazu Ishihara (石原 恒和) (The Pokémon Company)
- Satoshi Takizawa (滝澤 智)[n 7] (Nintendo)
- Character Design: Ganondorf
- Tohru Narihiro (成浩 通)[n 6] (INTELLIGENT SYSTEMS)
- Director: Fire Emblem
- Masahiro Higuchi (樋口 雅大)[n 6] (INTELLIGENT SYSTEMS)
- Design: Fire Emblem
- Masayuki Horikawa (堀川 将之)[n 6] (INTELLIGENT SYSTEMS)
- Scenario: Fire Emblem
- Taeko Kaneda (金田 妙子)[n 6] (INTELLIGENT SYSTEMS)
- Art Director: Fire Emblem
- Kentaro Nichimura (西村 建太郎)[n 6] (Nintendo)
- Supervisor: Fire Emblem
Supervisor
- Ashura Benimaru Itoh (伊藤 アシュラ 紅丸) (Creatures)
- Creatures Staff Management
- Youichi Kotabe (小田部 羊一) (Nintendo)
- Nintendo Character Supervision
Special Thanks
- Yuji Yasuda (安田 祐司) (Company AZA)
- Conductor Coordination
- Noriyoshi Matsuura (松浦 典良) (Gen)
- Vocal Cast Coordination
- Steve "Bang" Pang (スティーブ "バング" パング) (MRG Enterpise)
- DK Stage Rap Vocal Coordination
- Reiko Yanami (矢浪 礼子)
- Orchestra Coordination
- Suehiro Endo (遠藤 末広) (Foritissimo)
- Choir Coordination
- Hiroki Enomoto (榎本 浩樹) (GAME FREAK)
- Supervisor: Pokémon[n 1]
- Kazuyuki Terada (寺田 和之) (GAME FREAK)
- Supervisor: Pokémon[n 1]
- Akihito Tamura (田村 晃士) (The Pokémon Company)
- Supervisor: Pokémon[n 1]
- Ryohei Itakura (板倉 良平) (The Pokémon Company)
- Supervisor: Pokémon[n 1]
- Gakuji Nomoto (野本 岳志) (The Pokémon Company)
- Coordination: Pokémon[n 1]
- Ai Mashima (間島 藍) (The Pokémon Company)
- Coordination: Pokémon[n 1]
- Kunimi Kawamura (川村 久仁美) (The Pokémon Company)
- Coordination: Pokémon[n 1]
- Masayuki Miura (三浦 昌幸) (The Pokémon Company)
- Coordination: Pokémon[n 1]
- Yumiko Murai (村井 由美子) (The Pokémon Company)
- Coordination: Pokémon[n 1]
- Takemoto Mori (盛 武源) (Shogakukan Prod.)
- Proofreading for Pokémon[n 1]
- Marigul Management (マリーガルマネジメント) (Marigul Management)
- Marigul: Hisakazu Hirabayashi, Masachi Uchiyama, Yuko Yamamoto
- Param: Kazutoshi Iida, Rikuo Kurebayashi
- Noise: Kouji Suzuki, Shigeo Sasaki
- Yumi Yoshimi (吉見 由美)[n 14]
- Totakeke Rough Design
- Original Game Staff (オリジナルゲームスタッフ) (Nintendo)
- Satomi Maekawa, Wataru Yamaguchi, Hiroaki Takenaka, Tomoaki Kuroume, Katsuya Eguchi, Hisashi Nogami, Noriko Ikegawa, Yoshiaki Koizumi, Hiromu Takemura, Jin Ikeda, Junji Morii, Hiroyuki Kimura, Takeshi Hosono
- Original Game Staff (オリジナルゲームスタッフ) (Nintendo)
- Shinya Takahashi, Tsuyoshi Watanabe, Aya Sumimoto, Tokihiko Toyoda, Tatsuya Hishida, Yasuhiro Sakai, Kenta Usui, Mitsuhiro Takano, Masamichi Abe, Hiroyuki Yamada, Keisuke Terasaki, Masashi Goto, Masanori Sato
- Wilcolinks Digiworks Inc.
- Hideki Nakano, Yoshihisa Kato, Keiichi Abe, Takeo Niikura, Masako Ohno
- Original Game Staff (オリジナルゲームスタッフ) (Nintendo)
- Takehiro Izushi, Hitoshi Yamagami, Hiroshi Sato, Toshiharu Izuno, Shigeki Yamashiro, Jun Tsujimoto, Nintendo Software Technology
- HAL Lab Debug Team (ハル研デバッグスタッフ) (HAL)
- Senji Hirose et al.
- NCL Debug Staff (NCLデバッグスタッフ) (Nintendo)
- Tsutomu Kaganezawa, Masahiro Takeguchi, Hironobu Kakui, Super Mario Club
- Digital Media Lab.
- Shinji "Miki & Gaku" Torigoge, Tadashi Tominaga, Masaki Sakai, Nozomi Sanada, Satoshi Maruyama, Takayuki Higurashi, Manabu Takahashi, Syozi "Okap" Okada, Kazuhiro Nakatani, Kensuke Yamamoto
- NOA Debug Staff (NOAデバッグスタッフ)[n 15] (Nintendo of America)
- Michael Kelbaugh, Kyle Hudson, Eric Bush, Randy Shoemake, Kiyohiko Ando, Michael Chipman, Jason Mahaffa, Chris Needham, David Hunziker, Nicko Gonzalez, NOA Debug Team
- NOE Debug Staff[n 8]
- Maurice Tisdale, Nick Hooijer, Ángel Victoria, NOE Debug Team
- Buildup
- Nobuya Okabe, Satoshi Nagaoka, Tetsuya Amabiki, Masayuki Gotoh, Naoto Oonuki, Takayuki Hayama, Tomoya Ohata, Fumihito Saito, Ryoko Suzuki, Kazutsugu Kosugi, Shin Kitada, Hajime Ishiyama
- Satoshi Ishida (石田 聡) (HAL)
- Public Relations
- Tetsuya Notoya (能登谷 哲也) (HAL)
- Public Relations
- Ryuichi Noguchi (野口 龍一)
- Planning
- Stage Design Support
- sysdolphin
- Chiharu Itoh, Hidetoshi Seki, Jun Yamasaki, Shigeru Hirayama, Junichi Aoyagi, Tatsuhiro Tanoue, Takaaki Kazuno, Hajime Kojima, Takashi Matsuda, Takashi Saito, Takeshi Shimada, Hiroshi Yoshino, Satoshi Kira
- Masao Kamada (鎌田 真男)[n 15] (Nintendo)
- Artwork Coordination
- Yukiko Kishimoto (岸本 有紀子) (Nintendo)
- Coordination
- Kamon Yoshimura (吉村 佳門)[n 15] (Nintendo of America)
- Coordination
- Nintendo Support Staff (任天堂サポートスタッフ)[n 15] (Nintendo)
- Koji Uyama, Takeshi Furuta, Ryuta Kaimoto, Kensuke Tanabe, Shin Hasegawa
- Satoru Iwata (岩田 聡) (Nintendo)
- Marketing Supervision
- Minoru Arakawa (荒川 實)[n 15] (Nintendo of America)
- Marketing Supervision
- Manabu "Mike" Fukuda (福田 学)[n 15] (Nintendo of America)
- Marketing Supervision
- Package/Manual/HP Team
- Ryuji Hagino, Kazuya Konishi, Hisatoshi Takeuchi, Emi Masai, Tomoko Kitada, Hiroshi Fujie, Kaori Nishimura
Project Manager
- Ryuki Kuraoka (倉岡 龍樹) (HAL)
- Project Management
Producers
- Masayoshi Tanimura (谷村 正仁) (HAL)
- Producer
- Hiroaki Suga (菅 浩秋) (HAL)
- Producer
- Shigeru Miyamoto (宮本 茂) (Nintendo)
- Producer
- Character Design: Mario, Luigi, Link, and Donkey Kong
- Producer & Director of Original Games
- Kenji Miki (三木 研次) (Nintendo)
- Producer
- Director: Ice Climber
Executive Producer
- Hiroshi Yamauchi (山内 溥) (Nintendo)
- Executive President of Nintendo, Japan
Copyrights
- Nintendo
- HAL Laboratory, Inc.
- This Game title "SUPER SMASH BROS. MELEE"[n 16] includes many Characters, Items and Music, some of which are used courtesy of the following;
- Creatures Inc.
- GAME FREAK Inc.
- Pokémon[n 17]
- APE Inc.
- Keichi Suzuki
- MOTHER series[n 18]
- INTELLIGENT SYSTEMS[n 6]
- Fire Emblem series[n 19], etc.
- Noise(Marigul)[n 14]
- Saru Brunei(Marigul)[n 14]
- DOBUTSU BANCHO[n 20]
- Param[n 14]
- DOSHIN THE GIANT[n 20]
- RARE LTD.
- CERTAIN CHARACTERS AND ITEMS FROM PERFECT DARK AND DONKEY KONG COUNTRY 2[n 21].
- DONKEY KONG 64 RAP MUSIC BASED ON ORIGINAL DONKEY KONG 64
- MUSIC COURTESY OF RARE LIMITED.
- All Rights of this game "SUPER SMASH BROS. MELEE"[n 16], including the copyrights of Game, Scenario, Music and Program, but excluding the copyrights reserved by companies and person who already shown, reserved by Nintendo and/or HAL Laboratory, Inc.
- ©︎2001, 2002 Nintendo/HAL Laboratory, Inc.
- Characters: ©Nintendo / HAL Laboratory, Inc. /
- Creatures Inc. / GAME FREAK inc. / APE inc. /
- INTELLIGENT SYSTEMS
Notes
- ^ a b c d e f g h i j k l m n o p q r s t u v Appears as "Pocket Monsters" / "Pocket Monster" in the Japanese-language versions.
- ^ Appears as "??? ???? ???? ?" if All-Star Mode is not unlocked.
- ^ a b c d e f g h Only appears if the relevant fighter is unlocked.
- ^ a b c d e Only appears in the Japanese-language versions.
- ^ a b c d Only appears in the NTSC English and PAL versions.
- ^ a b c d e f g Only appears if Marth is unlocked.
- ^ a b Only appears if Ganondorf is unlocked.
- ^ a b c d e f g h i Only appears in the PAL version.
- ^ Appears as "Lylatwars" in the PAL version.
- ^ Appears as "Kirby's Fun Pak" in the PAL version.
- ^ a b c Only "EarthBound" is present in the NTSC English and PAL versions.
- ^ Appears as "Super Donkey Kong" in the Japanese-language versions.
- ^ Appears as "Starwing" in the PAL version.
- ^ a b c d Only appears if the relevant trophy is unlocked.
- ^ a b c d e f Only appears in the NTSC versions.
- ^ a b Appears as "SMASH BROTHERS DX" in the NTSC-J version.
- ^ a b Appears as "POCKET MONSTERS series" in the Japanese-language versions.
- ^ a b Only listed as "EARTHBOUND" in the NTSC English and PAL versions.
- ^ a b "(Japan only)" is added here in the NTSC English and PAL versions.
- ^ a b "(TBD)" is added here in the NTSC English and PAL versions.
- ^ Appears as "SUPER DONKEY KONG 2" in the NTSC-J version.