Super Smash Bros. Brawl

Toon Link (SSBB)/Down aerial

< Toon Link (SSBB)
Revision as of 07:35, April 23, 2020 by EXemplary Logic (talk | contribs) (undoing misguided parameter)

Overview

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Hitboxes

Hit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 16% 0   40 80 0 5.0 0 1.0 -3.0 1.0 1.0x 1.0x 0%               Slash  
1 0 16% 0   30 80 0 4.0 0 1.0 2.0 1.0 1.0x 1.0x 0%               Slash  
Late hit
0 0 13% 0   40 80 0 5.0 0 1.0 -3.0 1.0 1.0x 1.0x 0%               Slash  
1 0 13% 0   50 80 0 4.0 0 1.0 2.0 1.0 1.0x 1.0x 0%               Slash  
Follow-up hit
0 0 8% 0   40 80 0 5.0 0 1.0 -3.0 1.0 1.0x 1.0x 0%               Slash  
1 0 8% 0   50 80 0 4.0 0 1.0 2.0 1.0 1.0x 1.0x 0%               Slash  

Landing

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 0% 0   Standard 0 100 58 6.0 0 0.0 4.0 3.5 0.0x None 0%               None                         11111111111111
1 0 0 0% 0   Standard 0 100 58 6.0 0 0.0 4.0 -3.5 0.0x None 0%               None                         11111111111111
2 0 0 0% 0   Standard 0 100 35 8.0 0 0.0 4.0 7.0 0.0x None 0%               None                         11111111111111
3 0 0 0% 0   Standard 0 100 35 8.0 0 0.0 4.0 -7.0 0.0x None 0%               None                         11111111111111
4 0 0 5% 0   Standard 20 100 0 5.0 25 6.0 1.0 0.0 0.0x None 0%               Slash                         11111111111111

Timing

Initial autocancel 1-9
Clean hit 12-18
Late hit 19-64
Ending autocancel 65>
Interruptible 80
Animation length 89
                                                                                                                                                                                 
                                                                                                                                                                                 

Landing lag

Hitboxes 1-4
Animation length 40
                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible