Luigi (SSBM)/Dash attack
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Overview
Luigi dashes forward while throwing several weak punches. While the move is fast and slightly disjointed, its damage output is only decent if all the hits connect. The extremely high end lag and low hitstun makes the move extremely unsafe on hit, allowing Luigi to be easily punished or grabbed. This leaves the move with practically no usage in serious settings.
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hits 1-6 | ||||||||||||||||||
0 | 0 | 2% | 0 | 2 | 100 | 0 | 3.906 | 0 | 0.0 | 7.812 | 7.812 | Shell | ||||||
1 | 0 | 2% | 0 | 2 | 100 | 0 | 3.1248 | 5 | 0.0 | 0.0 | 0.0 | Shell |
Timing
Hitboxes | 4, 10, 16, 22, 29, 37 |
---|---|
Interruptible | 59 |
Animation length | 63 |
Lag time |
Hitbox |
Interruptible |
|