Template:SSB4 to SSBU changelist/Pokémon Trainer

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Aesthetics

  • Change The male Pokémon Trainer's model is significantly more detailed than it was in Brawl, having stylized body proportions and sharper, slimmer eyes. Additionally, the Trainer's Poké Balls have been resized to fit in his palm. Both of these changes make his design similar to the style of recent Pokémon titles.
  • Change The Pokémon Trainer has completely new alternate costumes based on protagonists in the Pokémon series. Half of them are based on the female Pokémon Trainer from FireRed and LeafGreen. In addition to distinct voice clips, the majority of her animations are unique.
  • Change The Pokémon Trainer now turns in battle to face the position of the Pokémon.
  • Change The announcer no longer calls out Squirtle, Ivysaur, or Charizard on the character selection screen; instead, when selecting a Pokémon manually, a small portrait of Squirtle, Ivysaur, or Charizard appears in upper right portion of Pokémon Trainer's portrait.
  • Change Triple Finish has a different text box and animations; the text box is now identical to how they appear in the Generation VII games.
  • Change The Pokémon Trainer now says "All right!" when performing an up taunt and "Yeah!" when performing a down taunt.
  • Change On the results screen, the Pokémon Trainer is shown and announced as the winner of the fight rather than the Pokémon that was in battle.
  • Change The Trainer's face is also used as the stock icon for all three Pokémon, although the Pokémon also have their own stock icons used for other modes.
  • Change The Trainer now claps on the results screen, instead of looking down in disappointment like in Brawl.
  • Change Pokémon Trainer's crowd cheer is now "I choose you!"
  • Change Both genders of the Pokémon Trainer have unique reactions to the situation of their Pokémon, such as when it lands a hit, takes a hit, scores a KO or is KO'd.
  • Change If the Trainer's Pokémon is moved horizontally when he is standing on the main platform of large stages (such as the Training stage), he will chase his Pokémon by dashing into them instead of a space jump.
  • Change As with all previously cut veterans returning from Melee and Brawl, Pokémon Trainer now has a Boxing Ring title and a Palutena's Guidance conversation.
  • Change Squirtle, Ivysaur, Charizard, as well as both Trainers now each have an individual Sound Test section, rather than being grouped together.
  • Change In a match with at least 5 players, the Pokémon Trainer will not appear on-screen - instead Poké Balls will be thrown and recalled from behind the screen.

Attributes

  • Buff The Stamina mechanic has been removed, eliminating the need to switch out Pokémon to restore their power.
  • Buff Type effectiveness has been removed, which greatly benefits Ivysaur (who no longer takes extra knockback from flame damage).
    • Buff Loss of type effectiveness also slightly buffs Charizard (who no longer takes extra knockback from water damage, which is more prevalent than in Brawl).
    • Nerf Loss of type effectiveness greatly nerfs Squirtle (who no longer takes less knockback from flame damage).
  • Change Squirtle is now selected as the starting Pokémon by default when the player chooses Pokémon Trainer on the character select screen. This selection can still be changed before starting the match. In Brawl, a random starting Pokémon would be chosen by default if the player did not choose a Pokémon on the character select. If an amiibo of the Pokémon Trainer's Pokémon is used, it will be the default starting Pokémon.

Special moves

  • Pokémon Change:
    • Buff Pokémon Change executes much faster, and no longer requires the game to load the next Pokémon with every switch. This significantly increases its safety, and allows it to potentially string into another Pokémon's moves.
    • Buff It can now be used in the air. This allows the player to mix up their recovery between different Pokémon, and to utilize its intangibility frames as a pseudo-air dodge, with the notable advantage of coming out on frame 1. As a result, it poses much less of a risk than in Brawl as a defensive option.
    • Nerf It has a cooldown of around two seconds after the Pokémon switch is executed. However, it can be skipped by using another special move.
    • Nerf It no longer resets stale-move negation, effectively weakening the next Pokémon when the current Pokémon switches.
    • Nerf It can no longer skip the ending lag of the switch if performed near the edge of a moving platform, although it still grants Ivysaur an extra midair jump.
  • Triple Finish:
    • Nerf Triple Finish deals less total damage (58% → 44.3%).