Hitbox visualization showing Captain Falcon's up smash.

Overview

Performs a spinning double kick. A fast and powerful move, though is short ranged. The second hit sometimes has difficulty connecting, as with Ganondorf's. This is Captain Falcon's most powerful move damage-wise (when fully charged), as the second hit is usually the finisher.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Hit 1
0 0 8% 0   0 100 80 5.4684 4 0.0 -0.3906 0.0             Kick
1 0 8% 0   0 100 100 4.6872 1 0.0 7.812 8.9838             Kick
2 0 14% 0   30 105 0 3.906 14 5.859 0.0 0.0             Kick
3 0 14% 0   30 105 0 3.906 13 3.1248 0.0 0.0             Kick
Hit 2
0 0 13% 0   30 128 0 3.906 7 3.1248 0.0 0.0             Kick
1 0 13% 0   30 126 0 3.906 4 0.0 -3.906 0.0             Kick
2 0 12% 0   30 110 0 3.906 8 5.859 0.0 0.0             Kick

Timing

Charges between 8-9
Hit 1 21-22
Hit 2 27-28
Interruptible 40
Animation length 54
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible