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User:P.i./Lag Guide

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Revision as of 03:29, February 1, 2022 by P.i. (talk | contribs) (Initial page)
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This guide explains how to minimize lag when playing Smash games, both online and offline.

Input lag

The most common source of input lag (or output lag) is from the television or monitor.

Depending for older Smash game, it might be easiest to use a CRT TV. On modern flat-screen TVs, go into the TV's menu and turn on "Game Mode" and turn off all of the post-processing effects (sharpening, etc.).

Some video adapters (e.g. composite to digital) also have significant lag.Template:Clarify

Some controller adapters for using a [[[GameCube controller]] on a PC have more lag than others, although it's usually very small (significantly less than a frame) either way.

Wired controllers might have less lag, jitter, or other misbehavior than wireless ones.

Use a wired connection

To use a wired connection on Nintendo Wii, Wii U , or Switch, you'll need an adapter. Make sure to get an adapter that advertises Wii/WiiU/Switch support, as common PC adapters usually won't work.

To configure a wired LAN adapter:

Router

If you share a connection with other people or devices, get a high-quality router (TBD) and configure Quality of Service (QoS).

Modem

Some defective cable modems actually add significant amounts of latency or jitter. See the list here.

Game-specific techniques

Super Smash Bros. Brawl

This is a Gecko code that eliminates zero to two frames of input lag that the game has built-in (even offline).[citation needed]

Controller Input Lag Fix [Magus]
C202AD8C 00000002
7C630214 3863FBFC
60000000 00000000

See also