Super Smash Bros. 4

Mewtwo (SSB4)/Neutral attack/Infinite

< Mewtwo (SSB4)‎ | Neutral attack
Revision as of 23:53, June 9, 2021 by Super64 (talk | contribs) (Created page with "{{ArticleIcons|ssb4=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Rapid jab|24}} {{SSB4HitboxTableRow |id=0 |damage=1%...")
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Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Rapid jab
0 0 1% 0   14 30 0 5.2 0 0.0 10.0 12.0 to 11.0 1.0x 1.0x 0%               Fire  
1 0 1% 0   14 30 0 5.2 0 0.0 10.0 18.0 to 11.0 1.0x 1.0x 0%               Fire  
Rapid jab finisher
0 0 2% 0   82 100 0 7.0 0 0.0 10.5 17.0 to 10.0 1.0x 1.0x 0%               Fire  

Timing

Interruptibility and animation length are only for the finisher.

Rapid Jab 8, 14, 20, 26, 32...
Finisher 6
Interruptible 41
Animation length 36
                                                                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Interruptible