Mewtwo (SSB4)/Back throw
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Overview
Using its psychic powers, Mewtwo levitates and telekinetically throws the opponent away in a backhanded motion, without looking behind itself. One of the strongest throws in the game, it can KO Bowser at 162% without rage. It is recommended that this throw is used to KO fast-falling opponents since it generally KOs them earlier than Mewtwo's up throw would do. It is also a good throw to put the opponent off-stage due to its high base knockback.
Throw data
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 10% | Forwards | 70 | 79 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
Timing
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 27.02 | 27.58 | 27.67 | 27.86 | 28.05 | 28.14 | 28.23 | 28.32 | 28.51 | 28.6 | 28.98 | 29.07 | 29.16 | 29.35 | 29.44 | 29.53 | 29.63 | 29.72 | 29.81 | 29.91 | 30 | 30.19 | 30.28 | 30.37 | 30.56 | 30.65 | 30.74 | 31.21 | 31.49 | 31.77 | 32.05 | 32.79 |
Interupptible | 49.45 | 50.49 | 50.67 | 51.01 | 51.36 | 51.53 | 51.71 | 51.88 | 52.23 | 52.4 | 53.09 | 53.27 | 53.44 | 53.79 | 53.96 | 54.13 | 54.31 | 54.48 | 54.65 | 54.83 | 55 | 55.35 | 55.52 | 55.69 | 56.04 | 56.21 | 56.39 | 57.25 | 57.77 | 58.29 | 58.81 | 60.2 |
Animation length | 73.68 | 75.24 | 75.5 | 76.02 | 76.54 | 76.8 | 77.06 | 77.32 | 77.84 | 78.1 | 79.14 | 79.4 | 79.66 | 80.18 | 80.44 | 80.7 | 80.96 | 81.22 | 81.48 | 81.74 | 82 | 82.52 | 82.78 | 83.04 | 83.56 | 83.82 | 84.08 | 85.38 | 86.16 | 86.94 | 87.72 | 89.8 |
Min (Jigglypuff) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|