Ganondorf (SSBU)/Side special
Ganondorf side special hitbox visualizations. | ||||
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Grounded | Aerial | |||
Overview
Ganondorf lunges forward to grab any opponent in his way. When used in the air, the move renders him helpless.
On the ground, the command grab has Ganondorf hold his victim's face up. He then unleashes an explosion of darkness that launches them straight down onto the ground.
In the air, Ganondorf grabs his victim's face and falls rapidly. If he doesn't land on a surface, he can perform a sacrificial KO. If he lands, the opponent will be put on the ground as if they missed a tech. Unlike the grounded version, this one cannot be teched. It is possible for the victim to mash out. It is easier to do so if they are at a lower percent than Ganondorf. If the opponent mashes out, Ganondorf will not become helpless and he'll be able to recover should he be close enough to the stage.
Update History
- Aerial Flame Choke now KOs Ganondorf first.
Grabbox Data
Grounded
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Early | |||||||||||||||||||||||
0 | 5.0 | top | 0.0 | 8.0 | 7.5 | ||||||||||||||||||
1 | 1.0 | top | 0.0 | 8.0 | 7.2 |
Aerial
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Early | |||||||||||||||||||||||
0 | 5.0 | top | 0.0 | 6.0 | 7.5 | ||||||||||||||||||
1 | 5.0 | top | 0.0 | 11.0 | 7.5 |
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Grounded | |||||||||||||||||||||||||||||||||||||||||
Throw | 0 | 12.0% | Forward | 60 | 80 | 0 | 0.0× | Explosion | |||||||||||||||||||||||||||||||||
Aerial | |||||||||||||||||||||||||||||||||||||||||
Throw | 0 | 15.0% | Forward | 40 | 82 | 0 | 0.0× | Explosion |
Timing
Grounded
Grab | 16-30 |
---|---|
Interruptible | 60 |
Animation length | 59 |
Grounded Success
Super Armor | 17-40 |
---|---|
Throw Release | 31 |
Interruptible | 58 |
Animation length | 60 |
Aerial
Grab | 16-28 |
---|---|
Animation length | 56 |
Aerial Success Landing
Throw Release | 1 |
---|---|
Interruptible | 31 |
Animation length | 40 |
Lag time |
Vulnerable |
Armour |
Grab |
Throw point |
Interruptible |
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