Super Smash Bros. Ultimate

King Dedede (SSBU)/Down tilt

< King Dedede (SSBU)
Revision as of 16:23, February 1, 2020 by PorpleBot (talk | contribs) (Removed protection from "King Dedede (SSBU)/Down tilt": Bot: Unprotecting a list of files)
Hitbox visualization showing King Dedede's down tilt.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 10.0% 0   Standard 60 75 0   7.0 top 0.0 6.5 12.0 to 6.0 1.0× 1.0× 45%               Kick   All All            
Late hit
0 0 0 6.0% 0   Standard 60 75 0   5.0 top 0.0 5.0 12.0 to 8.0 1.0× 1.0× 45%               Kick   All All            

Timing

Clean hit 6-7
Late hit 8-11
Interruptible 38
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible