Super Smash Bros. Melee

Ness (SSBM)/Down smash

< Ness (SSBM)
Revision as of 22:30, March 24, 2020 by Super64 (talk | contribs) (New Page: {{ArticleIcons|ssbm=y}} thumb|300px|Hitbox visualization showing Ness's down smash. {{competitive expertise}} ==Hitboxes== Note: if up smash was charged, the...)
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Hitbox visualization showing Ness's down smash.
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Hitboxes

Note: if up smash was charged, the charged hitbox will be used instead of the no charge hitbox.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Startup
0 0 11% 0   70 80 0 2.3436 61 0.0 0.0 0.0             Kick
Charging
0 0 4% 0   20 50 0 1.953 61 0.0 0.0 0.0             Kick
Attack (no charge)
0 0 7% 0   70 60 0 2.3436 61 0.0 0.0 0.0             Kick
Attack (with charge)
0 0 7% 0   70 60 0 2.3436 61 0.0 0.0 0.0             Kick

Timing

Startup Hitboxes 12
Charges between 13-14
Attack Hitboxes 13-31
Interruptible 59
Animation length 61
Lag                                                                                                                           
Hitboxes                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Interruptible