Talk:Zelda (SSBU)/Forward smash

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Revision as of 20:07, December 26, 2019 by Derekblue1 (talk | contribs) (Added discussion.)
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Forward smash properties

I want to say that Zelda's fsmash is a spacing tool for opponents with short-ranged grabs acting out of shield. However, it can be risking against opponents with longer grab ranges, notably Luigi and Zero Suit Samus. Should we add this?