Ukemi
An Ukemi is a semi-advanced recovery technique that allows a character to immediately recover from a knockdown blow. (One that leaves the character lying on the ground)
Variations of Ukemi
Neutral ukemi: A neutral ukemi is performed by pressing R or L precisely when a character comes in contact with a solid wall, ceiling, or floor.
Forward ukemi: A forward ukemi is performed by tilting the control stick in the direction you were hit from at the same time you press R or L for the ukemi. You will perform a forward roll right after recovering, usedful for dodging. The forward or reverse ukemi cannot be performed on ceilings or walls.
Reverse ukemi: A reverse ukemi is performed by tilting the control stick opposite the direction you were flung from at the same time you press R or L for the ukemi. You will perform a backward roll right after recovering, useful for dodging. The forward or reverse ukemi cannot be performed on ceilings or walls.
Double Reverse Ukemi: An ukemi performed on a wall after rebounding off a wall on the oppsite side. good for confusing the enemy, and keeping distance after being hit by a powerful blow.
Double Vertical Ukemi: An ukemi performed on the ceiling after rebounding off the floor or vice-versa. Good for alternate approaches on the foe.
Ukemi Strategies and Usage
Ukemi can be a lifesaver in many situations. Occasionally after accumulating sufficient damage, one will experience a ceiling rebound that will send the player plummeting helplessly into the fall zone. This can be prevented by applying an ukemi right when you come in contact with a ceiling. This will save you from what would've been a deadly ricochet.
A double vertical ukemi can be useful in stages with ceilings such as Hyrule Temple; whereas after performing a DVU, the character can immediately follow it up with a powerful Down-A or Down-B move.