Raptor Boost
Raptor Boost (ファルコンナックル, Farukon Nakkuru, Falcon Knuckle) is Captain Falcon's Side B attack. Captain Falcon rushes a bit forward, then does a quick, fiery uppercut cuts through many projectiles and some attacks, and pops opponents up in the air for quick combos. However, it is easily punished, for he falls on the ground for a brief time if he misses, and has terrible priority (mainly because the hitbox doesn't come out until Falcon touches something). Often hits characters out of rolls, sidesteps, and techs.
This attack is useful for Tech-chasing, due to its duration and range. Additionally, it can be comboed directly into Falcon's knee to achieve KOs relatively easily. Sometimes people combo with Falcon Dive.
When used in the air, Falcon will instead punch targets downwards with a Meteor Smash. In SSBB, doing this causes Falcon to "leapfrog" over the hit opponent, allowing him to keep some of his horizontal momentum.
If the move ends in the air, Falcon will tumble, unable to DI, then fall into a helpless state, making it somewhat easy to SD if the move whiffs. In addition, if the move is used on the ground and carries Falcon over an edge, the attack will instantly stop and put Falcon into helpless, making it impossible to recover and also causing an SD.
Gallery
Raptor Boost in SSBM
- Raptor Boost Melee Midair.jpg
Raptor Boost used in midair in Melee
Trivia
- This is the only special move of Captain Falcon where there is no Falcon in the name.