Super Smash Bros. Ultimate

Rebel's Guard / Tetrakarn / Makarakarn

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
Rebel's Guard/Tetrakarn/Makarakarn
User Joker
Universe Persona

Rebel's Guard (反逆ガード, Rebellion Guard) is Joker's down special move in Super Smash Bros. Ultimate.

Overview

When the attack is activated, Joker will assume a defensive pose, and any hit given to him will fill his Rebellion Gauge, and cause him to take half damage. When the player releases the button, Joker will perform a backhand, and knock the opponent away from him. If Arsene is summoned when this move is inputted, Joker will instead use Tetrakarn (テトラカーン, Tetrakarn) or Makarakarn (マカラカーン, Makarakarn), depending on what attack is being used against him. Tetrakarn is activated when the opponent uses a physical attack against him, causing Joker to counter the opponent. If a projectile hits Joker instead, he will use Makarakarn, and reflect the projectile.

Origin

In the Persona series, guarding both reduces damage and prevents attacks that exploit the user's elemental weakness from downing them.

Tetrakarn and Makarakarn are support skills in Persona 5. Tetrakarn reflects any single physical attack that hits the user, while Makarakarn reflects any single magical attack that connects. Notably, Arsene cannot learn either move normally but can inherit them from other Personas via Skill Cards or Fusion.

Trivia

  • While Futaba questions the legality of having both a counter and reflector at the same time in Joker’s reveal trailer, both Gut Check and Counter/Reflect Barrier have similar functionality.