Super Smash Bros. 4

Ike (SSB4)/Dash attack

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< Ike (SSB4)
Revision as of 22:03, December 11, 2017 by Serpent King (talk | contribs)
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Hitbox visualization showing Ike's dash attack.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 14% 0 AngleIcon52.png 70 78 0 6.3 0 0.0 8.0 17.5 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Sword (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slam SpecialsDirect.png
1 0 11% 0 AngleIcon52.png 70 78 0 4.0 0 0.0 8.0 10.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Sword (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slam SpecialsDirect.png
Late hit
0 0 9% 0 AngleIcon45.png 60 100 0 2.0 1000 0.0 12.0 -1.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sword (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slam SpecialsDirect.png