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This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it.
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This article or section may require additional technical data. You can discuss this issue on the talk page or edit this page to improve it.
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Overview
Hitboxes
ID |
Part |
Damage |
SD |
Angle |
BK |
KS |
FKV |
Radius |
Bone |
Offset |
SDIx |
H× |
T% |
Clang |
Rebound |
Type |
Effect |
G |
A |
Sound |
Direct
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One (deals 12% recoil)
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0 |
0 |
2% |
0 |
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0 |
0 |
0 |
6.0 |
24 |
0.0 |
6.0 |
0.0 |
1.0x |
1.0x |
0% |
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Shell |
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1 |
0 |
2% |
0 |
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0 |
0 |
0 |
3.0 |
24 |
0.0 |
1.2 |
0.0 |
1.0x |
1.0x |
0% |
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Shell |
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Two
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0 |
0 |
4% |
0 |
|
10 |
40 |
0 |
6.0 |
24 |
0.0 |
6.0 |
0.0 |
1.0x |
1.0x |
20% |
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Punch |
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1 |
0 |
4% |
0 |
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10 |
40 |
0 |
3.0 |
24 |
0.0 |
1.2 |
0.0 |
1.0x |
1.0x |
20% |
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Punch |
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Three
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0 |
0 |
6% |
25 |
|
45 |
50 |
0 |
6.0 |
24 |
0.0 |
6.0 |
0.0 |
1.0x |
1.0x |
0% |
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Paper |
|
1 |
0 |
6% |
25 |
|
45 |
50 |
0 |
3.0 |
24 |
0.0 |
1.2 |
0.0 |
1.0x |
1.0x |
0% |
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Paper |
|
Four
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0 |
0 |
8% |
0 |
|
50 |
40 |
0 |
6.0 |
24 |
0.0 |
6.0 |
0.0 |
1.0x |
1.0x |
0% |
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Slash |
|
1 |
0 |
8% |
0 |
|
50 |
40 |
0 |
3.0 |
24 |
0.0 |
1.2 |
0.0 |
1.0x |
1.0x |
0% |
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Slash |
|
Five (loop)
|
0 |
0 |
3% |
0 |
|
40 |
80 |
0 |
6.0 |
24 |
0.0 |
6.0 |
0.0 |
1.0x |
1.0x |
0% |
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|
Shock |
|
1 |
0 |
3% |
0 |
|
40 |
80 |
0 |
3.0 |
24 |
0.0 |
1.2 |
0.0 |
1.0x |
1.0x |
0% |
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Shock |
|
Six
|
0 |
0 |
12% |
0 |
|
30 |
80 |
0 |
6.0 |
24 |
0.0 |
6.0 |
0.0 |
1.0x |
1.0x |
0% |
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Burn |
|
1 |
0 |
12% |
0 |
|
30 |
80 |
0 |
3.0 |
24 |
0.0 |
1.2 |
0.0 |
1.0x |
1.0x |
0% |
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Burn |
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Seven (spawns Apple)
|
0 |
0 |
14% |
0 |
|
30 |
50 |
0 |
6.0 |
24 |
0.0 |
6.0 |
0.0 |
1.0x |
1.0x |
0% |
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Kick |
|
1 |
0 |
14% |
0 |
|
30 |
50 |
0 |
3.0 |
24 |
0.0 |
1.2 |
0.0 |
1.0x |
1.0x |
0% |
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Kick |
|
Eight
|
0 |
0 |
9% |
0 |
|
0 |
100 |
70 |
6.0 |
24 |
0.0 |
6.0 |
0.0 |
1.0x |
1.0x |
0% |
|
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|
Bat |
|
1 |
0 |
9% |
0 |
|
0 |
100 |
70 |
3.0 |
24 |
0.0 |
1.2 |
0.0 |
1.0x |
1.0x |
0% |
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Bat |
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Nine
|
0 |
0 |
32% |
0 |
|
100 |
80 |
0 |
4.0 |
24 |
0.0 |
5.2 |
0.0 |
0.0x |
2.0x |
0% |
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Bat |
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1 |
0 |
32% |
0 |
|
100 |
80 |
0 |
3.0 |
24 |
0.0 |
1.2 |
0.0 |
0.0x |
2.0x |
0% |
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Bat |
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Timing
#1, 2, 3, 4, 6, 7, 8 and 9 Hitboxes
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16-23
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#5 Hitboxes
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16-18, 19-21, 22-24, 25-27
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Interruptible
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50
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Animation length
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50
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#1, 2, 3, 4, 6, 7, 8, 9 |
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#5 |
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Mr. Game & Watch's moveset
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