Overview
Ness does a a stomp kick while airborne, doing 15% and very powerful knockback, while being a meteor smash, so it is great for edgeguarding. It comes out quickly despite its short range. When used with the technique double jump cancel, this move is very deadly and the technique itself plays an important role in Ness's metagame. With his down aerial, up aerial and other aerials, as well as some other moves such as up tilt, Ness can potentially rack up extreme damage on opponents, and it is even possible to perform quick zero-to-death combos on them. However, this technique has since lost its known effectiveness in competitive play due to Ness's short range of his attacks, though it is nonetheless an excellent combo finisher and edgeguarder.
The move, when chained into itself repeatedly while double jump canceled and Z-canceled, can perform a shield break combo, though this is exceptionally difficult to perform.
Gallery
The move chained for a shield break combo.