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Falco (SSBM)/Forward smash

< Falco (SSBM)
Revision as of 05:48, January 12, 2014 by Scr7 (talk | contribs) (Undid edit by 68.192.133.36: eh, many people consider it the best)

Overview

 
The hitbox of Falco's f-smash.

Falco flips his body and kicks in front of himself while jumping forward. This is similar to Fox's forward smash, but is much stronger, usually KO'ing at around 90-110%. It also has high speed, as well as good range, with the hitbox being out for most of the time while Falco is moving forward. Because of these advantages, it is a great KO option. The move can also be deadly to an opponent on the edge at above 100% damage, and can be used for mindgames, punishing, and to pressure an opponent. It is arguably the best forward smash in Melee.


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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Clean
0 0 17% 0   40 90 0 0.0140616 13 0.0164052 0.0 0.0             Kick
1 0 17% 0   40 90 0 0.0124992 12 0.0093744 0.0 0.0             Kick
2 0 17% 0   40 90 0 0.0093744 4 0.0 0.0 0.0             Kick
Late
0 0 14% 0   10 105 0 0.0140616 13 0.0164052 0.0 0.0             Kick
1 0 14% 0   10 105 0 0.0124992 12 0.0093744 0.0 0.0             Kick
2 0 14% 0   10 105 0 0.0093744 4 0.0 0.0 0.0             Kick

Timing

Charges between 7-8
Clean hit 12-16
Late hit 17-21
Animation length 39
Interruptible 46
                                                                             
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change

Similar moves