Super Smash Bros.

Fox (SSB)/Forward tilt

< Fox (SSB)
Revision as of 02:28, July 28, 2021 by Juju1995 (talk | contribs) (→‎Hitboxes: Added the PAL hitbox table.)

Overview

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

NTSC

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Angled up
0 0 11% 0   0 100 0 100 24 20 0 0           Kick
1 0 11% 0   0 100 0 100 25 140 0 0           Kick
Angled mid up
0 0 10% 0   0 100 0 100 24 20 0 0           Kick
1 0 10% 0   0 100 0 100 25 140 0 0           Kick
Angled forward
0 0 9% 0   0 100 0 100 24 20 0 0           Kick
1 0 9% 0   0 100 0 100 25 140 0 0           Kick
Angled mid down
0 0 8% 0   0 100 0 100 24 20 0 0           Kick
1 0 8% 0   0 100 0 100 25 140 0 0           Kick
Angled down
0 0 8% 0   0 100 10 100 24 20 0 0           Kick
1 0 8% 0   0 100 10 100 25 140 0 0           Kick

PAL

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Angled up
0 0 11% 0   0 100 0 80 24 20 0 0           Kick
1 0 11% 0   0 100 0 80 25 140 0 0           Kick
Angled mid up
0 0 10% 0   0 100 0 80 24 20 0 0           Kick
1 0 10% 0   0 100 0 80 25 140 0 0           Kick
Angled forward
0 0 9% 0   0 100 0 80 24 20 0 0           Kick
1 0 9% 0   0 100 0 80 25 140 0 0           Kick
Angled mid down
0 0 8% 0   0 100 0 80 24 20 0 0           Kick
1 0 8% 0   0 100 0 80 25 140 0 0           Kick
Angled down
0 0 8% 0   0 100 10 80 24 20 0 0           Kick
1 0 8% 0   0 100 10 80 25 140 0 0           Kick

Summary

  •   Hitbox sizes (100u/100u → 80u/80).

Timing

Hitboxes 6-13
Animation length 26
                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox