Luigi (SSB4)/Down special/Default

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Hitboxes

Ground

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Looping hit
0 0 1.5% 0   85 30 0 5.0 0 0.0 10.0 -5.0 1.0x 1.0x 0%               Kick  
1 0 1.5% 0   80 30 0 5.0 0 0.0 10.0 5.0 1.0x 1.0x 0%               Kick  
2 0 1.5% 0   20 60 0 4.0 0 0.0 8.0 0.0 1.0x 1.0x 0%               Kick  
Final hit
0 0 3% 0   80 130 0 6.0 17 0.0 0.0 0.0 1.0x 2.0x 0%               Kick  
1 0 3% 0   80 130 0 6.0 23 0.0 0.0 0.0 1.0x 2.0x 0%               Kick  
2 0 3% 0   80 130 0 6.0 0 0.0 4.0 0.0 1.0x 2.0x 0%               Kick  

Aerial

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Looping hit
0 0 1.5% 0   60 120 0 6.0 0 0.0 10.0 5.0 1.0x 1.3x 0%               Kick  
1 0 1.5% 0   60 120 0 6.0 0 0.0 10.0 -5.0 1.0x 1.3x 0%               Kick  
2 0 1.5% 0   60 120 0 4.5 0 0.0 0.0 0.0 1.0x 1.3x 0%               Kick  
Final hit
0 0 3% 0   80 120 0 6.0 17 0.0 0.0 0.0 1.0x 2.0x 0%               Kick  
1 0 3% 0   80 120 0 6.0 23 0.0 0.0 0.0 1.0x 2.0x 0%               Kick  
2 0 3% 0   80 120 0 6.0 0 0.0 0.0 0.0 1.0x 2.0x 0%               Kick