Triforce Slash
The Triforce Slash serves as the Final Smash of both Link and Toon Link in Super Smash Bros. Brawl. The attack starts out with the Triforce symbol on the back of Link/Toon Link's hand glowing. A ray of light will stun anyone horizontally in front of them. Link/Toon Link will then dash towards any opponent stunned by the beam and strike them repeatedly for an immense amount of damage. Super Smash Bros Brawl: Premier Edition player's guide says that the attack can only reach two character lengths in front of them. The guide is incorrect, the attack can actually reach all the way across Final Destination for Link and half across for Toon Link. This attack seems to be primarily meant for a single target, but more than one character can easily be hit simultaneously if they are close enough to each other and can even KO multiple characters.
Toon Link's Triforce Slash does the exact same amount of damage and number of hits as Link's and only differs in appearance/sound effects. It also has a much smaller range and slightly less knockback. However, the final strike at the end of his Triforce Slash has greater range than Link's.
Damage
The main target will receive a total of 78% damage from the full attack while others may received up to 60% before being ejected by the second to last strike. Each strike will cause 4% and trap any victims for the next strike, until the 15th which ejects all but the primary target from the attack and is followed by Link winding up for the final blow. Additionally, if the attack is used at close range the attack does 5% damage while trapping the target(s) yeilding up to 83% total damage. The last strike causes 18% damage and immense knockback to the main target and anyone close enough to it. This is the same for both Links.
Trophy Description (Link)
Link with a Smash Ball, releasing his ultimate attack. Light flares from the Triforce symbol on the back of his hand and rushes out to meet the enemy he faces. The enemy gets trapped within the glittering Triforce, is quickly cut to shreds, and is launched by the last strike. The attack works on one enemy at a time, so it's best to go after the character in first place.
Trophy Description (Toon Link)
Toon Link's Final Smash. Hit an enemy with the light emanating from the Triforce mark on his hand to initiate the move. The enemy will be trapped within the Triforce and be unable to move--Toon Link will then rush in close and carve up his foe at lightning speed. The final blow will break the Triforce prison and send the opponent off the screen.
Trivia
- Toon Link's Triforce Slash has a more cartoony appearance than Link's.
- Link's Triforce Slash almost reaches the entirety of Final Destination, but Toon Link's barely covers half.
- You can dodge the Triforce Slash by air dodging. The Triforce will appear around you for a second, but then disappear. It only works if you dodge between the time he holds his hand up, and the beam of light actually shoots out.
- The Triforce Slash will sometimes fail upon connecting. The Triforce will appear around the target for a second, as if it was air dodged, but disappear. This can be caused by certain terrains, such as the crest of a hill getting in Link/Toon Link's way.
- Pit can partly block the Final Smash by using his forward smash, taking the damage but cancelling the knockback. However, one must time this move perfectly.
- You can also block the Final Smash by using Ike's or Marth's Counter. However, one must time this move correctly.
- When in a stamina match, if the person in the Triforce Slash loses all HP, they will fall out and Link/Toon Link will continue to use the Triforce Slash with nothing caught inside of it.
- If R.O.B. uses his Up-smash attack just before Toon Link activates Triforce Slash, Toon Link will throw the Triforce, but "slingshot" forward without slashing, and in most cases, self-destruct himself.
- You can escape the Triforce Slash if Togepi uses Earthquake right beside the Triforce Slash.
- If the Triforce Slash tries to grab the secondary Ice Climber during his/her invincibility period of Belay, then the attack will fail. However, for the rest of that stock, the secondary Climber's special effects - such as the puffs of smoke from dashing or jumping - will be played at a reduced speed.
External links
Template:Toon Link Special Moves