Remote Missile

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Revision as of 19:48, April 17, 2010 by Dazuro (talk | contribs) (→‎Origin: Uh... the first game was 2D... and even if the post meant the first Solid game, this weapon was in MG2, which was also 2D, so..)
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File:Snake Missile.png
Snake firing a Nikita missile.

Remote Controlled Missile (also called the Nikita) is Snake's Side Special Move. The missile can be controlled with the control stick, but Snake is defenseless until the shield button is pressed. Doing so will end the control over the guided missile, causing it to cease most of its forward movement and drop downwards. The missile will still explode if it hits anything while falling. The missile seems to have high priority. The missile can change direction randomly if it is hit by rapid attacks like Kirby's and Captain Falcon's Neutral A. When the missile hits its target, Snake will do a quick fist pump. However, when Snake misses he will quickly droop his head in disappointment. The missile does half its normal damage (around 7%) and has less knockback when dropped. It will increase in damage the farther away it is. As you turn the missile the less distance it will travel due to lack of fuel. In the Subspace Emissary, R.O.B. Launchers also fire Remote Controlled Missiles.

Origin

Going back to the first Metal Gear game, the RCM was a weapon that Snake had to obtain in order to destroy a target that was otherwise out of reach. Both in the Metal Gear saga and in Super Smash Brothers Brawl, the RCM is one of the few weapons in Snake's arsenal which is almost completely fictional.

Template:Snake Special Moves