V-cancelling
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

Image on the right is without V-cancelling, on the left V-cancelling is applied. Both images include a use of DI
V-cancelling, or velocity cancelling, is a technique that decreases the knockback velocity of moves in certain situations. This is done by pressing the L button or R button 3 frames before the hitboxes collide. In order to V-cancel a player must be in the air, not in hitstun, not in an attack animation, and cannot have pressed the L or R button within the last 40 frames. V-cancelling reduced the initial knockback velocity to .95x the original, generally meaning that the decrease in knockback is around 5%. The difference is small, but can be useful in dire situations.
It was discovered and documented by Achilles1515 in September 2015.
See also
External links