Bury
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There are a few attacks in the Super Smash Bros. series that cause the bury effect. Characters hit by such attacks will be embedded in the ground. If the target is not on the ground, they will take regular knockback. If the target is already buried, the length of the effect will not be increased or reset.
List of flame attacks
By characters
Character | Move(s) | Games |
---|---|---|
Bowser Jr. | Grounding Dash (custom Clown Kart Dash) | |
Charizard | Sinking Skull (custom Rock Smash; grounded opponents) | |
Donkey Kong | Headbutt | |
Jumping Headbutt (custom Headbutt) | ||
Stubborn Headbutt (custom Headbutt) | ||
Ganondorf | Beast Ganon (initial stomp) | |
Giga Bowser | Down tilt (first hit; grounded opponents) | |
Dash attack | ||
Down throw (on bystanders) | ||
King Dedede | Super Dedede Jump (before he lands) | |
Quick Dedede Jump (custom Super Dedede Jump; before he lands) | ||
Kirby | Burying Stone (custom Stone) | |
Little Mac | Burying Blow (custom Jolt Haymaker) | |
Lucas | Down throw | |
Luigi | Burial Header (custom Super Jump Punch) | |
Mii Brawler | Head-On Assault | |
Olimar | End of Day (the ship as it appears) | |
Pac-Man | Meteor Trampoline (custom Pac-Jump) | |
Sonic | Hammer Spin Dash (custom Spin Dash) | |
Villager | Down smash | |
Wario | Burying Bike (custom Wario Bike) | |
Wii Fit Trainer | Neutral attack (third hit) | |
Zero Suit Samus | Flip Jump (grounded opponents) | |
Low Flip (custom Flip Jump; grounded opponents) |
By items
Item | Attack | Games |
---|---|---|
Assist Trophies | Waluigi: stomps | |
Poké Ball Pokémon | Metagross: Earthquake | |
Togepi: Metronome (Magnitude) |
By enemies and bosses
Enemy/Boss | Attack(s) | Games |
---|---|---|
Bulborb | Jumping backwards, rump-first | |
Crazy Hand | Fake-out slap | |
Master Hand | ||
Galleom | Stomp attack | |
Ticken | Falling attack |
By stages
Enemy/Boss | Attack(s) | Games |
---|---|---|
WarioWare, Inc. | "Crack Down" and the "Sole Man" microgames | |
PictoChat 2 | The "boots" transformation buries players it steps on |
Plunge
The plunge effect is similar to the bury effect, and in most situations, it acts exactly the same. The main difference is that, if the target is standing on a soft platform, they will be hit down through the platform after the "being buried" animation has finished instead of remaining buried.
The only attack to use the plunge effect is that of the Pitfall.