From SmashWiki, the Super Smash Bros. wiki
Control
Below is a table detailing the controls for the DEVELOP mode extra controls. Through these controls, one can obtain free control over the camera, see character and stage hitboxes, frame advance the match, see the parts of the stage, and drop items (similar to Training Mode).
Controls |
Effect
|
|
Pauses the game, but without the usual pause interface.
|
Hard Pause + |
Frame advances the match.
|
+ |
Speeds up gameplay.
|
+ + |
Shrinks the player.
|
+ |
Displays a list of statistics for each player:
- Unknown
- CPU Level
- AI Type
- Handicap
- Unknown
- Offense Ratio
- Defense Ratio
|
+ |
Shows the current score and any bonuses won.
|
+ |
Pauses the game normally.
|
+ |
Rotates through multiple visual effects.
- Normal.
- No HUD.
- Stage + Background goes white. Background effects can still be seen.
- Stage + Background goes black. Background effects can still be seen.
|
+ |
Toggles sound effects and music.
- Normal.
- Music off.
- Music + SFX off.
- SFX off.
|
+ |
Displays a set of stress bars detailing the GameCube's work load.
|
+ |
Displays each characters' animation information.
|
+ |
Grows the player.
|
+ |
Sets the player back to normal size.
|
+ |
Toggles collision bubbles for all characters and stage elements (See here).
- Normal
- Collision Bubbles Only
- Collision Overlay
|
+ |
Toggles various stage related visuals, such as spawn points, stage structures, and grab-able ledges (See here).
- Normal
- Normal again?
- Camera boxes and oddly, changes the stage floor black?
- Camera boxes again, but without the floor change.
- Displays colored Stage Structures and shows item boxes.
- Displays Terrains.
- Displays the same as above, but with indication of drop-through platforms and grab-able ledges.
|
+ |
|
+ |
Toggles collision bubbles for the player (See here).
- Normal
- Collision Bubbles Only
- Collision Overlay
|
|
Drops item selected on the Item Menu
|
+ |
Display Item Menu and cycle forward through the list (See here).
|
+ |
Display Item Menu and cycle backward through the list (See here).
|
+ |
Display Item Menu and cycle forward through Pokémon on the list (See here).
|
+ |
Display Item Menu and cycle backward through Pokémon on the list (See here).
|
|
Changes the camera view.
- Normal.
- Locks the camera. It can only be controlled by debug controls.
- Zooms in on player 1.
|
|
Used to rotate the camera (free form).
|
+ |
Zooms in and out.
|
+ |
Pans around the screen.
|
Stage Visual Key
Camera Boxes
Item |
Description
|
Teal Box |
Camera Limit
|
Light Yellow Box |
Blast Line
|
Blue Box |
Camera Focal Box
|
Small Red Box |
Unknown; It's attached to each characters' left
|
Small Blue Box |
Unknown; It's attached to each characters' right
|
Spawn Points
Item |
Description
|
Blue Plus |
Character Starting Point
|
Green Plus |
Character Respawn Point
|
Yellow Plus |
Item Spawn Point
|
Red Plus |
Enemy Spawn Point
|
Magenta Plus |
Trophy Spawn Point
|
White Plus |
Exit Point
|
Structures
Item |
Description
|
Gray Structure |
Stage Floor
|
Red Structure |
Stage Ceiling
|
Blue Structure |
Stage Left Wall
|
Green Structure |
Stage Right Wall
|
Gray Platform |
Solid No-Grab Platform
|
Blue Platform |
Drop-Through Platform
|
Red Platform |
Grab Platform
|
Terrains
Item |
Description
|
Gray Platform |
Basic Terrain
|
Brown Platform |
Rock Terrain
|
Light Green Platform |
Grass Terrain
|
Dark Red Platform |
Dirt Terrain
|
Light Brown Platform |
Wood Terrain
|
Blue Platform |
Water Terrain
|
Light Blue Platform |
Ice Terrain
|
White Platform |
Snow Terrain
|
Dark Gray Platform |
Light Metal Terrain
|
Dark Brown Platform |
Heavy Metal Terrain
|
Yellow Platform |
Alien Goop Terrain
|
Light Gray Platform |
Game & Watch Terrain
|
Light Yellow Platform |
Checkered Terrain
|
Other
Item |
Description
|
Orange Box |
Item pickup boxes (when a character's hitbox overlaps the item box, the character can pick it up.
|
Collision Bubble Key
This is a list of all hitbox colors and what they are for. For more detail, see here.
Item |
Description
|
Yellow |
Damageable
|
Red |
Attacking
|
Blue |
Intangible
|
Purple |
Grabbing
|
Green |
Invincible
|
Aqua |
Reflecting
|
Cyan |
Shielding
|
Cyan-Blue |
Absorbing
|
White |
Special
|
Stages
Fountain of Dreams
Fountain of Dreams showing Structure
Fountain of Dreams showing Terrain
Fountain of Dreams showing Platforms
Fountain of Dreams showing the Blast Zone
Pokémon Stadium
Normal Stage
Pokémon Stadium showing Structure
Pokémon Stadium showing Terrain
Pokémon Stadium showing Platforms
Grass Stage
Pokémon Stadium showing Structure
Pokémon Stadium showing Terrain
Pokémon Stadium showing Platforms
Fire Stage
Pokémon Stadium showing Structure
Pokémon Stadium showing Terrain
Pokémon Stadium showing Platforms
Water Stage
Pokémon Stadium showing Structure
Pokémon Stadium showing Terrain
Pokémon Stadium showing Platforms
Rock Stage
Pokémon Stadium showing Structure
Pokémon Stadium showing Terrain
Pokémon Stadium showing Platforms
Pokémon Stadium showing the Blast Zone
Princess Peach's Castle
Normal
Princess Peach's Castle showing Structure
Princess Peach's Castle showing Terrain
Princess Peach's Castle showing Platforms
Green
Princess Peach's Castle showing Structure
Princess Peach's Castle showing Terrain
Princess Peach's Castle showing Platforms
Red
Princess Peach's Castle showing Structure
Princess Peach's Castle showing Terrain
Princess Peach's Castle showing Platforms
Blue
Princess Peach's Castle showing Structure
Princess Peach's Castle showing Terrain
Princess Peach's Castle showing Platforms
Princess Peach's Castle showing the Blast Zone
Kongo Jungle
Kongo Jungle showing Structure
Kongo Jungle showing Terrain
Kongo Jungle showing Platforms
Kongo Jungle's Log showing Structure
Kongo Jungle's Log showing Terrain
Kongo Jungle's Log showing Platforms
Kongo Jungle showing the Blast Zone
Brinstar
Brinstar showing Structure
Brinstar showing Platforms
Brinstar showing the Blast Zone
Corneria
Corneria showing Structure
Corneria showing Platforms
Corneria's Arwing showing Structure
Corneria's Arwing showing Terrain
Corneria's Arwing showing Platforms
Corneria showing the Blast Zone
Yoshi's Story
Yoshi's Story showing Structure
Yoshi's Story showing Terrain
Yoshi's Story showing Platforms
Yoshi's Story showing the Blast Zone
Onett
Onett showing the Blast Zone
Mute City
Platform
Landing 1
Landing 2
Landing 3
Landing 4
Landing 5
Landing 6
Rainbow Cruise
Jungle Japes
Jungle Japes showing Structure
Jungle Japes showing Terrain
Jungle Japes showing Platforms
Jungle Japes showing the Blast Zone
Great Bay
Great Bay showing Structure
Great Bay showing Terrain
Great Bay showing Platforms
Great Bay's Tingle showing Structure
Great Bay's Tingle showing Terrain
Great Bay's Tingle showing Platforms
Great Bay showing the Blast Zone
Temple
Temple showing the Blast Zone
Brinstar Depths
Angle 1
Brinstar Depths showing Structure
Brinstar Depths showing Terrain
Brinstar Depths showing Platforms
Angle 2
DEPTH-STRUCT2-SSBM.png
Brinstar Depths showing Structure
DEPTH-TERRA2-SSBM.png
Brinstar Depths showing Terrain
DEPTH-PLATF2-SSBM.png
Brinstar Depths showing Platforms
Angle 3
DEPTH-STRUCT3-SSBM.png
Brinstar Depths showing Structure
DEPTH-TERRA3-SSBM.png
Brinstar Depths showing Terrain
DEPTH-PLATF3-SSBM.png
Brinstar Depths showing Platforms
Angle 4
DEPTH-STRUCT4-SSBM.png
Brinstar Depths showing Structure
DEPTH-TERRA4-SSBM.png
Brinstar Depths showing Terrain
DEPTH-PLATF4-SSBM.png
Brinstar Depths showing Platforms
Angle 5
DEPTH-STRUCT5-SSBM.png
Brinstar Depths showing Structure
DEPTH-TERRA5-SSBM.png
Brinstar Depths showing Terrain
DEPTH-PLATF5-SSBM.png
Brinstar Depths showing Platforms
Angle 6
DEPTH-STRUCT6-SSBM.png
Brinstar Depths showing Structure
DEPTH-TERRA6-SSBM.png
Brinstar Depths showing Terrain
DEPTH-PLATF6-SSBM.png
Brinstar Depths showing Platforms
Angle 7
DEPTH-STRUCT7-SSBM.png
Brinstar Depths showing Structure
DEPTH-TERRA7-SSBM.png
Brinstar Depths showing Terrain
DEPTH-PLATF7-SSBM.png
Brinstar Depths showing Platforms
Brinstar Depths showing the Blast Zone
Yoshi's Island
Yoshi's Island showing Structure
Yoshi's Island showing Terrain
Yoshi's Island showing Platforms
Yoshi's Island showing the Blast Zone
Green Greens
Green Greens showing Structure
Green Greens showing Terrain
Green Greens showing Platforms
Green Greens showing the Blast Zone
Fourside
Fourside showing Structure
Fourside showing Platforms
Fourside's UFO showing Structure
Fourside's UFO showing Terrain
Fourside's UFO showing Platforms
Fourside showing the Blast Zone
Mushroom Kingdom
Mushroom Kingdom showing Structure
Mushroom Kingdom showing Terrain
Mushroom Kingdom showing Platforms
Mushroom Kingdom showing the Blast Zone
Mushroom Kingdom II
Mushroom Kingdom II showing Structure
Mushroom Kingdom II showing Terrain
Mushroom Kingdom II showing Platforms
Mushroom Kingdom II's Log
Mushroom Kingdom II's Log showing Structure
Mushroom Kingdom II's Log showing Terrain
Mushroom Kingdom II's Log showing Platforms
Mushroom Kingdom II's Bird
Mushroom Kingdom II's Bird showing Structure
Mushroom Kingdom II's Bird showing Terrain
Mushroom Kingdom II's Bird showing Platforms
Mushroom Kingdom II's Birdo
Mushroom Kingdom II's Birdo showing Structure
Mushroom Kingdom II's Birdo showing Terrain
Mushroom Kingdom II's Birdo showing Platforms
Mushroom Kingdom II showing the Blast Zone
Venom
Venom's Arwing showing Structure
Venom's Arwing showing Terrain
Venom's Arwing showing Platforms
Venom showing the Blast Zone
Poké Floats
Squirtle
Opening Text
Squirtle showing Structure
Squirtle showing Platforms
Onix
Opening Text
Psyduck
Opening Text
Psyduck showing Structure
Psyduck showing Platforms
Chikorita
Opening Text
Chikorita showing Structure
Chikorita showing Terrain
Chikorita showing Platforms
Weezing
Opening Text
Weezing showing Structure
Weezing showing Platforms
Slowpoke
Opening Text
Slowpoke showing Structure
Slowpoke showing Platforms
Slowpoke showing Structure
Slowpoke showing Structure
Porygon
Opening Text
Porygon showing Structure
Porygon showing Platforms
Wooper
Opening Text
Sudowoodo
Opening Text
Sudowoodo showing Structure
Sudowoodo showing Terrain
Sudowoodo showing Platforms
Snorlax
Opening Text
Snorlax showing Structure
Snorlax showing Platforms
Venusaur
Opening Text
Venusaur showing Structure
Venusaur showing Platforms
Seel
Opening Text
Wobbuffet
Opening Text
Wobbuffet showing Structure
Wobbuffet showing Terrain
Wobbuffet showing Platforms
Unown
Opening Text
Goldeen
Opening Text
Goldeen showing Structure
Goldeen showing Platforms
Lickitung
Opening Text
Lickitung showing Structure
Lickitung showing Terrain
Lickitung showing Platforms
Lickitung showing Structure
Lickitung showing Terrain
Lickitung showing Platforms
Chansey
Opening Text
Chansey showing Structure
Chansey showing Platforms
Geodude
Opening Text
Geodude showing Structure
Geodude showing Platforms
Poké Floats showing the Blast Zone
Big Blue
Icicle Mountain
Flat Zone
Flat Zone showing Structure
Flat Zone showing Terrain
Flat Zone showing Platforms
Flat Zone showing the Blast Zone
Dream Land N64
N64 Dream Land showing Structure
N64 Dream Land showing Terrain
N64 Dream Land showing Platforms
N64 Dream Land showing the Blast Zone
Yoshi's Island N64
N64 Yoshi's Island showing Structure
N64 Yoshi's Island showing Terrain
N64 Yoshi's Island showing Platforms
N64 Yoshi's Island showing the Blast Zone
Kongo Jungle N64
N64 Kongo Jungle showing Structure
N64 Kongo Jungle showing Terrain
N64 Kongo Jungle showing Platforms
N64 Kongo Jungle showing the Blast Zone
Battlefield
Battlefield is a mostly featureless stage. It has a moderate-to-large blast box. The spawn points placed in the center of each of the platforms, and respawn points are arranged evenly in the air above the stage. Item spawn points are scattered in the air. The whole stage has basic terrain. The stage also has 3 drop-through platforms and 2 grab-able ledges.
Battlefield showing Structure
Battlefield showing Terrain
Battlefield showing Platforms
Battlefield showing the Blast Zone
Final Destination
Final Destination features very little. It has a moderate-to-large blast box. The spawn points are evenly spaced out, as are the respawn points. Item spawn points are scattered in the air over the platform. The whole stage has basic terrain. Both ledges are grab-able, and the stage does not have any drop-through platforms.
Final Destination showing Structure
Final Destination showing Terrain
Final Destination showing Platforms
Final Destination showing the Blast Zone
Adventure Mode: Mushroom Kingdom
Mushroom Kingdom showing Structure
Mushroom Kingdom showing Terrain
Mushroom Kingdom showing Platforms
Mushroom Kingdom showing Structure
Mushroom Kingdom showing Terrain
Mushroom Kingdomshowing Platforms
Mushroom Kingdom showing Structure
Mushroom Kingdom showing Terrain
Mushroom Kingdomshowing Platforms
Mushroom Kingdom showing the Blast Zone
Adventure Mode: Underground Maze
Underground Maze showing Structure
Underground Maze showing Terrain
Underground Maze showing Platforms
Underground Maze showing Structure
Underground Maze showing Terrain
Underground Mazeshowing Platforms
Underground Maze showing Structure
Underground Maze showing Terrain
Underground Mazeshowing Platforms
Underground Maze showing Structure
Underground Maze showing Terrain
Underground Mazeshowing Platforms
Underground Maze showing Structure
Underground Maze showing Terrain
Underground Mazeshowing Platforms
Underground Maze showing Structure
Underground Maze showing Terrain
Underground Mazeshowing Platforms
Underground Maze showing Structure
Underground Maze showing Terrain
Underground Mazeshowing Platforms
Underground Maze showing Structure
Underground Maze showing Terrain
Underground Mazeshowing Platforms
Underground Maze showing the Blast Zone
Adventure Mode: Brinstar Escape Shaft
This is the Adventure Mode stage "Brinstar Escape Shaft". It features a wide and tall blast box, and a smaller and much thinner camera box. The stage itself is split into 6 sections by jump-through solid platforms. The spawn point is at the bottom right in the first section, and the respawn point follows player 1. The exit point is on the platform at the very top in the sixth section. Oddly, there is a single item spawn point in the center of the first section. There are five trophy spawn points: One towards the top of the first section, one on a platform in the second section, one on a platform towards the top of the third section, and one on either side of the sixth section. There are several drop-through platforms, but no grab-able ones. Almost all solid platforms have basic terrain, while the drop-through platforms have light metal terrain.
Brinstar Escape Shaft showing Structure
Brinstar Escape Shaft showing Terrain
Brinstar Escape Shaftshowing Platforms
Brinstar Escape Shaft showing Structure
Brinstar Escape Shaft showing Terrain
Brinstar Escape Shaftshowing Platforms
Brinstar Escape Shaft showing Structure
Brinstar Escape Shaft showing Terrain
Brinstar Escape Shaft showing Platforms
Brinstar Escape Shaft showing the Blast Zone
Adventure Mode: Grand Prix
Adventure Mode: Icicle Mountain
Special Stage: Race to the Finish
Special Stage: Trophy Collector
Trophy Collector showing Structure
Trophy Collector showing Terrain
Trophy Collector showing Platforms
Trophy Collector showing the Blast Zone
Special Stage: All-Star Rest Area
All-Star Rest Area showing Structure
All-Star Rest Area showing Terrain
All-Star Rest Area showing Platforms
All-Star Rest Area showing the Blast Zone
Special Stage: Target Test
Special Stage: Home-Run Stadium
Debug Stage: TEST