Power
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Powers are a customization option in Super Smash Bros. for Nintendo 3DS that can only be used in Smash Run. They are like a simplified form of Brawl's stickers - each power grants an effect to the user, limited by the character's weight and speed. The primary difference between powers and stickers is that while sticker effects are passive and always-on, powers have limited uses and must be activated by tapping them on the touch screen.
While customizing, Powers can be given "favorite" status. When selecting powers randomly, or playing as a random fighter with customization turned on, only favorite powers will be chosen unless all favorite powers have already been selected.
List of powers
Power | Type | Description |
---|---|---|
Healing | Heals damage over time. | |
Item | Gives the character a Back Shield. | |
Item | Gives the character a Beam Sword. | |
Item | Gives the character a Bob-omb. | |
Item | Gives the character a Boomerang. | |
Defensive | Provides momentary invincibility. | |
Status | Raises the user's damage to 300% and provides a temporary boost of 500 points to all stats. | |
Offensive | Produces two damaging tornadoes on either side. | |
Defensive | Temporarily makes the character's shield unbreakable. | |
Movement | Temporarily adds 1 to the number of double jumps a character can use. | |
Item | Gives the character a Hammer. | |
Healing | Blocking attacks heals the character. | |
Healing | Heals the character. | |
Offensive | Produces a damaging field around the character, similar to Palutena's move of the same name. | |
Movement | Temporarily maximizes the character's jumps. | |
Status | Careening enemies home in on other enemies. | |
Offensive | Fires two missiles upwards that target enemies. | |
Offensive | Fires a laser forwards. | |
Movement | Fast-falling becomes extremely quick and damages enemies on contact. | |
Offensive | Propels enemies away from the character. | |
Offensive | Drops meteors in front of the character. | |
Item | Gives the character an Ore Club. | |
Status | The next attack to be made will contain all the damage taken before it is used. | |
Offensive | Produces a Smart Bomb-like explosion. | |
Status | Increases power based on damage taken. | |
Luck | Activates the effect of a random power. | |
Item | Gives the character a Ray Gun. | |
Defensive | Temporarily reflects all projectiles. | |
Item | Gives the character a Rocket Belt. | |
Movement | Boosts running speed and damages enemies while running. | |
Offensive | Taunting fires an electric projectile in the taunt's direction. | |
Luck | Reorganizes the player's collected stats. | |
Item | Gives the character a Smart Bomb. | |
Status | Increases the maximum charge level (and therefore damage) of smash attacks. | |
Offensive | Produces several swords that spin around the character. | |
Power-up | Boosts body-type attacks. | |
Power-up | Boosts head-type attacks. | |
Power-up | Boosts leg-type attacks. | |
Power-up | Boosts arm-type attacks. | |
Power-up | Boosts throwing-type attacks. | |
Defensive | Temporarily makes the character immune to flinching. | |
Item | Gives the character a Super Leaf. | |
Item | Gives the character a Super Scope. | |
Movement | Teleports the character to a random spawn location. |
Trivia
- The Shinespark power is a reference to the ability of the same name from the Metroid series, which allows Samus to boost in any direction at high speed.