Super Smash Bros.
Super Smash Bros. Melee
Super Smash Bros. Brawl

Records

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The 'Records' option in the 'Data' menu.

The Records menu is a sub-menu under the Data section that appears in every Smash Bros game so far, enabling the player to view information about various aspects of certain characters, such as total KOs and the total time that they were used.

In Super Smash Bros.

In Super Smash Bros., only records from VS mode are stored in the data; unlike later games, other records are not recorded.

Battle Score

In the first screen of the VS Records screen, the player is given a character to character comparison sheet, showing how many KO's each character has gotten against every other character. The chart is read from the left - in other words, the number indicates how many times the character on the left has KO'd the character on the right. (i.e. In the picture below, Pikachu has knocked out Ness a total of four times, and it has attained 5 KOs in the total course of the game.) In terms of both rows and columns, the characters are ordered based upon their total KO count.

Ranking

On this screen, the player is able to analyse various statistics for each character in a table (Again, sorted by number of KO's). These are:

  • Win %:The percentage of the characters KOs compared to the combined total.
  • KOs:How many KOs the character has given.
  • TKO:How many cumulative Falls the character has, including SDs.
  • SD%:The percentage of their Falls that were self destructs.
  • Time:how long, in hours and minutes the player has used that character.
  • Use %:The percentage of matches in which that character has been used by a player.
  • Avg: The average number of participants that the character plays matches in.

Individual

This final screen lists various ranks about individual characters, in effect being a combination of the previous two screens, instead comparing individual characters. Damage received and dealt, however, is only shown on this screen.

In Super Smash Bros. Melee

VS Records

VS Records in Melee

The first screen is identical to that in 64, displaying how many KO's each character has landed on every other character.

On the second page, individual statistics are given for each character separately, while the third page displays the top 5 characters for each statistic. These are:

  • KOs [number]
  • Falls [number]
  • Self Destructs - (Team attacks included) [number]
  • Hit Percentage - "Hits Landed Divided by Attacks Attempted" [%]
  • Damage Given - "Total Damage Given" [%]
  • Damage Taken - "Total Damage Taken" [%]
  • Damage Recovered - "Total Damage Recovered" [%]
  • Peak Damage - "Most Damage Taken in One Match" [%]
  • Matches - "Total Matches Played to Completion" [number]
  • Victories - "Total Wins" [number]
  • Losses - "Total number of Matches in Last Place" [number]
  • Play Time - "Total Play Time" [mm:ss]
  • Play % - "Relative Play Time". [%]
  • Average Players - [#.##]
  • Ground Distance - "Distance Walked" [km]
  • Jump Distance (km)
  • Drop Distance (km)
  • Flight Distance (km)
  • Coin Points [number]
  • Swiped Coins- "Coins Stolen" [number]
  • Lost Coin - "Coins Lost"

Bonus Records

Bonus records in Melee.
For a list of bonuses, see List of bonuses

This page lists all the bonuses the player has obtained, in addition to its points value, and its description.



Misc. Records

This final page displays stats about the game as a whole in a table format. They are as follows:

Misc. records in Melee.
Name of record Unit Explanation
Power Count number Times that the Gamecube has been powered on with Melee in.
Power Time hh:mm Total cumulative time that Melee has been on; includes Menus, trophies, sound test, etc.
Play Time hh:mm Total time spent in actual gameplay of any sort.
Single-Player Time hh:mm Time spent in gameplay in the single player modes, such as Classic, Adventure and others.
VS. Play Time hh:mm Time spent on gameplay in modes in the Versus menu.
Combined VS. Playtime hh:mm Cumulative time of all player-hours in the Versus Mode (each player has their own amount of playtime)
VS. Play Match Total number Total number of Versus matches of any type.
Time Match Total number Total number of Time matches played.
Stock Match Total number. Total number of Stock matches played
Coin Match Total number Total number of Coin matches played.
VS. Play Contestants number Average amount of human contestants in Versus matches.
Match Reset Counter number Number of times that the player has forfeited matches.
Total Damage number Total amount of damage inflicted on all players.
KO Total number Total number of KOs scored.
Self-Destruct Total number Total number of Self destructs.
Available Characters number How many playable characters the player has.
Available Maps number How many usable stages the player has.
Trophy Total number Total number of trophies.
Name Total number Number of Names inputted.
Longest Time Character Character with the highest play time.
2nd Longest Time Character Character with the second highest play time.
Shortest Time Character Character with the lowest play time.
Smash Champ Character Character the with most wins
Smash Sap Character Character with the most losses
Slug Meister Character Character with most damage inflicted
Punching Bag Character Character with most damage taken
KO Kingpin Character Character with most KOs
No-Defense Nelly Character Character with most Falls
Disaster Master Character Character with most Self Destructs.

In Super Smash Bros. Brawl

Group Records

Group records page 1: KO Rankings
Group records page 2: "All Rankings"
Grouprecords2.pngGrouprecords3.png
Magnify-clip.pngMagnify-clip.png
Group Records pages 3 & 4: Character & Name Details

Once again, the first page is a comparison of KO's given character-to-character. The top five rows are highlighted in red, orange, green and blue, respectively.

The second, third and fourth page all focus on the same statistics - the second shows the top 5 characters in each stat, whilst the third and fourth show individual stats, by character on the third page, and by player name on the fourth. The stats (With their given, in game description) are as follows:

  • KOs [number]
  • Falls [number]
  • Self Destructs - "Self Destructs (Includes Team Play)" [number]
  • Hit Percentage - "Hits Landed Divided by Attacks Attempted" [%]
  • Damage Given - "Total Damage Given" [%]
  • Damage Taken - "Total Damage Taken" [%]
  • Damage Recovered - "Total Damage Recovered" [%]
  • Peak Damage - "Most Damage Taken in One Match" [%]
  • Matches - "Total Matches Played to Completion" [number]
  • Victories - "Total Wins" [number]
  • Losses - "Total number of Matches in Last Place" [number]
  • Play Time - "Total Play Time" [hh:mm]
  • Play % - "Relative Play Time". [%]
  • Average Group Size [#.##]
  • Ground Distance - "Distance Walked" [km]
  • Jump Distance (km)
  • Drop Distance (km)
  • Launch Distance (km)
  • Coins Collected [number]
  • Coins Dropped - "Coins Dropped From Attacks" [number]
  • Lost Coins - "Coins Lost"
  • Pratfalls [number]
  • Swim Distance [metres]
  • Drownings [number]

Brawl Records

The final page is almost identical to the Misc. Records in Melee, showing statistics on the game itself.

Brawl records.
Name of record Explanatory text Unit
Power Count Number of times Brawl has been run on the Wii. number
Power Time Total time the game has been turned on. hh:mm
Play Time Amount of time spent in matches. hh:mm
Adventure Play Time Amount of time spent playing The Subspace Emissary hh:mm
Combined Adventure Play Time Adventure Play Time times number of players. hh:mm
Solo Play Time Total play time in Solo mode. hh:mm
Combined Solo Play Time Solo mode play time times the number of players. hh:mm
Vs. Play Time Total play time in Group mode hh:mm
Combined Vs. Play Time Group mode play time times the number of players. hh:mm
Vs. Play Match Total Total vs. matches, including Nintendo WFC matches. number
Offline Vs. Matches Played Total number of offline vs. matches. number
Online Matches Played Total number of online vs. matches With Friends or Anyone. number
Online Play Time With Friends Total play time for all online matches With Friends. hh:mm
Play Time With Anyone Total play time for all online matches With Anyone. hh:mm
Matches Spectated Total number of times you watched other matches. number
Time Match Total Total number of Time matches. number
Stock Match Total Total number of Stock matches. number
Coin Match Total Total number of Coin matches. number
Vs. Play Contestants Total number of brawls from all players. number
Match Reset Counter Total number of times you've ended a match early. number
Total Damage Total damage received by all characters (excluding CPU). %
KO Total Total number of opponents KO'd. number
Self-Destruct Total Total number of self-destructs. number
Available Characters Number of characters available number
Available Stages Number of stages available (excludes custom stages). number
Trophy Total Number of trophies you have (excludes doubles). number
Sticker Total Number of stickers you have (excludes doubles). number
Name Total Total number of names registered. number
Friend Total Total number of people on Friend Roster. number
Favorite Character Character played the longest. Character
Second Favorite Character Character played second longest. Character
Loneliest Character Least played character. Shows no result if not all characters have been used.[1] Character
Smash Champ Character with the most wins. Character
Smash Sap Character with the most losses. Character
Slug Meister Character who has dealt out the most damage. Character
Punching Bag Character who has taken the most damage. Character
KO Kingpin Most KOs in brawls. Character
No-Defense Nelly Most Falls in brawls. Character
Disaster Master Most Self-Destructs in brawls. Character

Notices

This page shows all of the viewed notices, and the date and time they were shown.

In Super Smash Bros. for Wii U

Fighter Records

References

  1. ^ Note: excludes characters never played with the current save file