Project M

Ice Climbers (PM)

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For the original version of Ice Climbers which this mod's Ice Climbers was based off of gameplay-wise, see Ice Climbers (SSBM).
For the unmodded version of Ice Climbers, see Ice Climbers (SSBB).
Ice Climbers
in Project M and Project+
File:SJS popo.png
IceClimberSymbol.svg
Universe Ice Climber
Base game appearance Brawl
Ice Climbers (SSBB)

The Ice Climbers are a playable character in the Brawl mod Project M. They have been modified to focus more on desynching and standard combat rather than on their grab infinites from Brawl and Melee. They have both been made slightly more competent at fighting on their own, without the aid of their partner.

Attributes

Changes from Melee to PM

  • Buff Retain a nerfed version of Brawl's desynching.
  • Buff Up tilt links better and hits faster.
  • Buff The AI-controlled partner is much more efficient at recovering when alone, allowing them to live longer horizontally.
  • Buff Retain the mechanic from Brawl where both Climbers can grab the ledge at once.
  • Buff Blizzard deals slightly more damage.
  • Nerf Can no longer wobble, nor use Brawl chaingrabs.
  • Nerf Freeze glitch has been removed.
  • Change Ice-based attacks no longer freeze opponents.
  • Change By holding R at the start of a match, one can play as a solo Ice Climber.

Moveset

Up to date as of version 3.0.

Name Damage Description
Neutral attack Pound, Upswing 2%, 4% Each Climber does a swing to the side, and then a swing upwards.
Forward tilt Hammer Swing 8% Each Climber does a side swing with long reach.
Up tilt Hammer Spin 1% Each Spin Each Climber spins their hammer around numerous times. A good finisher when both Ice Climbers are present.
Down tilt Stoop Hammer 5% Each Climber sweeps the front of them with their hammer.
Dash attack Scoop 9% Each Climber sweeps upwards with their hammer, hitting their opponents upward.
Forward smash Hammer Smash 14% Uncharged, 19% Charged Each Climber does a powerful head swing to the ground. Good finisher.
Up smash Icicle Crasher 11% Uncharged, 15% Charged Each Climber does an overhead swing with their hammer.
Down smash Hammer Sweep 12% Uncharged, 16% Charged Each Climber fully sweeps the ground around them with their hammer.
Neutral aerial Icy Whirlwind 8% Each Climber spins around their hammer, hitting anyone near.
Forward aerial Ice Breaker 11% Each Climber warms up a swing, and then meteor smash their opponents. An excellent finisher, especially with both Climbers present.
Back aerial Reverse Swing 12% Each Climber does a hammer backswing.
Up aerial Hammer Reach 9% Each Climber thrusts their hammer upwards.
Down aerial Hammer Ride 9% Each Climber hops onto their hammer and descend downwards to hit their opponent.
Grab Grab Grabs the opponent.
Pummel Cold Headbutt 2% The grabbing Climber hits the opponent with a headbutt. The other Climber uses their Neutral A attack, which helps add damage.
Forward throw Hockey Slapshot 11% The grabbing Climber side swings their opponent with great force. The other Climber uses their Side-Tilt.
Back throw Snow Mt. Throw 7% The opponent is thrown backwards, while the other Climber faces backwards.
Up throw Icicle Toss 11% The grabbing Climber throws their opponent upwards, hitting them with an overhead swing. The other climber attempts their Up-Tilt.
Down throw Avalanche Crusher 6% The opponent is hurled into the ground. The other Climber can then begin a Blizzard Combo.
Floor attack (front) Spinning Hammer 6%
Floor attack (back)
Floor attack (trip)
Edge attack (fast)
Edge attack (slow)
Neutral special Ice Shot
Side special Squall Hammer
Up special Belay
Down special Blizzard
Final Smash Iceberg

In competitive play

Notable players

External links