User talk:JamesHeart123

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Revision as of 21:30, January 9, 2014 by JamesHeart123 (talk | contribs)
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Use the preview button

When editing, use the preview button, and try to do everything in one edit, instead of making excessive minor edits. Otherwise, you'll clog up the recent changes with your edits.

Also, read this. If you make no effort to contribute constructively outside your userpage and the Smash Arena, your userpage will be locked from editing until you do so. Omega Tyrant TyranitarMS.png 17:58, 2 September 2011 (EDT)

Thank you for the constructive criticism; I'll keep it in mind. I plan on looking into pages that I can create and improve upon. James<3 (talk) 21:28, 2 September 2011 (EDT)

Welcome

Hi there!

Welcome!

Welcome to our wiki, and thank you for your contributions! There's a lot to do around here, so I hope you'll stay with us and make many more improvements.

Recent changes is a great first stop, because you can see what other people are editing right this minute, and where you can help.
Please sign in, if you haven't already, and create a user name! It's free, and it'll help you keep track of all your edits. See Help:Why create an account for more info on creating an account.
Questions? You can ask at the Help desk or on the "discussion" page associated with each article, or post a message on my talk page!
Need help? The Community Portal has an outline of the site, and pages to help you learn how to edit.

I'm really happy to have you here, and look forward to working with you!

Blindcolours tappity Tappity TAPPITY 23:46, 2 September 2011 (EDT)

Video

Please refrain from adding any more videos to the music pages, as it has not been decided whether a link or video should be used. If you wish to vote on the proposal, refer to Talk:List of SSBB Music (Donkey Kong series) Toast Wii U Logo Transparent.pngltimatumTransparent Swadloon.png 07:29, 1 December 2011 (EST)

Fight

Would you like to fight? My freind code is 0647-8635-5462. The Cheese The Cheese.png 12:51, 26 June 2012 (EDT)

I suppose I could do that; it'd be interesting to actually test out the online play. My code is 1378-3027-2006. I'll be free tomorrow if you still want to do this. 123JamesHeart PatheticStickFigure.jpg 21:17, 26 June 2012 (EDT)
I'm pretty sure I was grounded from the competer that day, so would you like to try again today?The Cheese The Cheese.png 10:33, 2 July 2012 (EDT)
It would have to be later today, but I should be able to do it. What would be a good time for you? 123JamesHeart PatheticStickFigure.jpg 10:40, 2 July 2012 (EDT)
The Cheese says: Whatever time is best I'm almost always free. The Cheese The Cheese.png 10:43, 2 July 2012 (EDT)
The Cheese says: We could also do Multi-Man Brawl!The Cheese The Cheese.png 10:45, 2 July 2012 (EDT)
We can do whichever one you like. It'll probably be around 6:00 PM central time if that's alright with you. 123JamesHeart PatheticStickFigure.jpg 11:06, 2 July 2012 (EDT)
Thee Cheese says:I kinda like co-op better than v.s. so multi man.The Cheese The Cheese.png 11:27, 2 July 2012 (EDT)
The Cheese says: Do you wanna try multi-man again? The Cheese The Cheese.png 18:23, 27 July 2012 (EDT)
It would have to be some time next week if we can get the friend code thing sorted out. JamesHeartless 21:43, 27 July 2012 (EDT)

Brawl?

Hi there! Would you like to fight? My FC is 3955-1678-2775.--Kameka (talk) 14:38, 29 June 2012 (EDT)

Sure. Tell me a good time for you to do it. 123JamesHeart PatheticStickFigure.jpg 14:49, 29 June 2012 (EDT)
Um... We could now... Or soon... I don't really care when.--Kameka (talk) 14:50, 29 June 2012 (EDT)
Okay, I'll give it a try now. My friend code is 1378-3027-2006. 123JamesHeart PatheticStickFigure.jpg 14:55, 29 June 2012 (EDT)
Alright then.--Kameka (talk) 14:58, 29 June 2012 (EDT)

Big Boss

An artist's depiction of you, huh? You must be my alter ego. Naked Snake 200px-Naked Snake.jpg 10:29, 6 July 2012 (EDT)

Brawl?

If you accept, go on IRC. Scr7Wolfsig.png 09:08, 27 July 2013 (EDT)

xBRz resized image revert

Why are you reverting the 2d sprited images back into smaller ones. Those ones were enlarged using the xBRz method. Those were resize to clarify what's in the 16 bit game.--BrandondorfLemsdadhead.png 21:18, 9 January 2014 (EST)

I am not familiar with the xBRz method. Is is something Nintendo and Sega have officially released? JamesJH-Heartless.pngHeart 21:20, 9 January 2014 (EST)
It's probably in the image scaling article in Wikipedia to make them clear even though it is released in a pixelated small image. With the pixelation, they don't look good when resized that way. That's why I used scaler test to resize the pngs into a bigger high res screenshot. I'm sure HqMAME has that method as well too.--BrandondorfLemsdadhead.png 21:26, 9 January 2014 (EST)
Ah, so it's not official and therefore should not be used here. Thanks. JamesJH-Heartless.pngHeart 21:30, 9 January 2014 (EST)