Meta Knight (PM)
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Meta Knight in Project M and Project+ | |
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Universe | Kirby |
Base game appearance | Brawl |
Meta Knight is a playable character in the Brawl mod Project M.
Attributes
Changes from Brawl to PM
Meta Knight has received both buffs and nerfs, but was heavily nerfed overall, with many of his undesirable and overwhelming traits removed, but some newer, fairer options given.
Last hit of neutral attack has stronger knockback.
Last hit of forward aerial is faster, which allows much easier wall of pain combos under Project M's physics.
Back aerial is now a single swipe that deals 14% damage and has high KO potential, making it a more potent edgeguarding tool than his previous back aerial.
Glide attack does 13% damage (1% more than before).
Down throw sends opponents on a more horizontal angle, allowing easier tech-chases from it.
Drill Rush, being made into a more combo-orientated move, has more utility in combos.
When using Dimensional Cape, flicking the C-stick before teleporting will perform a quick slash, dealing 14% damage. The original hit now also deals 16% damage.
The new physics, as well as the re-introduction of wavedashing and L-canceling, increase the pace of many characters' playstyles, allowing most of the cast to overcome Meta Knight's speed and mobility, which was dominating in Brawl.
Has four midair jumps, rather than five.
Gliding is no longer possible by simply holding the jump button; Shuttle Loop must be used to perform it.
Neutral attack can no longer be held.
Down tilt's interruptibility frames occur slower.
Neutral aerial's sourspot can no longer link with the sweetspot.
Last hit of forward aerial has weaker knockback.
Up smash links worse than in Brawl, due to it being slower and the reduced amount of freeze frames.
Down throw kicks less times and deals 8% damage (3% less than before).
Mach Tornado's acceleration, deceleration and duration decreased.
Last hit of Drill Rush has weaker knockback.
Shuttle Loop has a smaller range.
Can no longer perform the Infinite Dimensional Cape.
Sword trails are blue, rather than white/yellow.
Down aerial has changed into a semi-meteor attack where Meta Knight falls while thrusting his sword downward, nearly identical in animation to a similar attack in Kirby's Return to Dream Land. While Meta Knight is falling, the attack hits consecutively downwards with weak knockback, dealing 1% damage per hit and 6% upon landing with vertical and powerful base knockback. He cannot grab ledges with it, but can move slightly left or right before or while using it. It has much less offstage utility than his previous down aerial, but is a good combo starter on-stage.
Shuttle Loop is now more of a vertical finisher, and at low percentages it can link into the glide attack.
Moveset
Up to date as of [version].
Name | Damage | Description | |
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Neutral attack | |||
Forward tilt | |||
Up tilt | |||
Down tilt | |||
Dash attack | |||
Forward smash | |||
Up smash | |||
Down smash | |||
Neutral aerial | |||
Forward aerial | |||
Back aerial | |||
Up aerial | |||
Down aerial | |||
Glide attack | |||
Grab | — | ||
Pummel | |||
Forward throw | |||
Back throw | |||
Up throw | |||
Down throw | |||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | |||
Side special | |||
Up special | |||
Down special | |||
Final Smash |
In competitive play
Notable players
External links
Playable characters in Project M and Project+ | |
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Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |