Super Smash Bros.
Super Smash Bros. Melee
Super Smash Bros. Brawl

CPU mode

From SmashWiki, the Super Smash Bros. wiki
Revision as of 16:58, September 6, 2013 by MHStarCraft (talk | contribs)
Jump to navigationJump to search
An icon for denoting incomplete things.

A CPU mode is an action that a computer player can be set to perform in Training mode. Types of actions include standing still, walking, dashing, jumping, attacking, and allowing another player to control the CPU.

List of modes

  • Stop: Causes a CPU to normally stand in place without inputting any action to defend themselves from attacks. The CPU will still jump and attempt to recover offstage, perform a floor recovery after entering a fallen position, make an input to get off a revival platform, and perform a ledge jump when on a ledge. It is the default mode when Training mode is started.
  • Walk: Causes a CPU to walk from one end of the stage to the other. The CPU will still perform similar inputs to those listed above. In Debug mode, it is known as WALK. Super Smash Bros. Melee's Event 19: Peach's Peril has Peach set to the walk command.
  • Jump: Causes a CPU to jump repeatedly in place. This allows the testing of attacks, the knockback and falling speed of the jumping character. In the Debug Mode, it is known as JUMP.
  • Attack: Causes a CPU to attack the player. This allows players to practice battling against others such as CPUs.
  • Human': Allows other players to control CPUs.