File talk:Grab Release Glitch Snake Brawl.gif
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Sonic over Snake?
Technically, we should just leave it the way it is. I even put the input display to show me actually pressing the command to recover. If I do it with Sonic, the resolution will be the same, and really, it's fine the way it is already...Discuss. Airconny 19:57, 16 April 2013 (EDT)
- I think it should be compromised and that if you could upload the other 3 GIFs of the other characters a gallery could be created plus we could keep this file. BRAWLS OF FURY 20:01, 16 April 2013 (EDT)
- Okay. If another doesn't object to this in the next minute, I'll go ahead and do it. Airconny 20:05, 16 April 2013 (EDT)
- I'd argue that the most important change to this file would be removing the emulator overlay in the top-left. That is not necessary to demonstrate the subject. Which character is used is less relevant. Miles (talk) 20:06, 16 April 2013 (EDT)
- The reason I added the input display was to show me actually inputting the recovery move, as to not actually assume I didn't react to the grab. Airconny 20:08, 16 April 2013 (EDT)
- The display is not only difficult to read, it is also not necessary. If the footage originated on the actual console, there would be no overlay, regardless. The description in the article itself makes it clear that the character cannot act, and thus this overlay should be omitted. Miles (talk) 20:10, 16 April 2013 (EDT)
- The reason I added the input display was to show me actually inputting the recovery move, as to not actually assume I didn't react to the grab. Airconny 20:08, 16 April 2013 (EDT)
- I'd argue that the most important change to this file would be removing the emulator overlay in the top-left. That is not necessary to demonstrate the subject. Which character is used is less relevant. Miles (talk) 20:06, 16 April 2013 (EDT)
- Okay. If another doesn't object to this in the next minute, I'll go ahead and do it. Airconny 20:05, 16 April 2013 (EDT)