Forum:Smash Arena

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Forums: Index Smash Arena


SmashArena.png

Ladies and Gentlemen, welcome, editors and users, to the Smash Arena! Each week this forum hosts a tussle between two characters, items, stages or anything else from the Super Smash Bros. series! The winner gets, well, nothing. It's more of a poll but functionally, this is a popularity contest. You may vote for your favorite or who you think would win in an competition between the two combatants that round. No, you don't have to vote for the character with strength & power, or the stage considered more "fair", just vote if you are a total fanboy of the participant. So what are you waiting for? Get voting! Remember, you don't have to have an account to vote! If you have any requests for future fights, please feel free to leave a message here.

The Rules

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Round 129: King of the Mountain vs. Super Bowser Bros.

Winner!!
undecided

0 to 0
E06-superbowserbros.png
Two events involving survival on a scrolling stage against a bunch of natives. Will the vertical or horizontal move into the top spot?

Votes for King of the Mountain

  1. Nothing like chilling in the precipice, the Ace Glacier, that is Icicle Mountain. Some people gave it a frosty reception, others just gave it the cold shoulder, but I think it's cool. Toast Wii U Logo Transparent.pngltimatumTransparent Swadloon.png 13:16, 10 March 2012 (EST)
  2. Just because of the vote above me. 67.173.145.76 14:19, 10 March 2012 (EST)

Half votes

  • 1: you need less time to finish.
  • 2: You get to CHOOSE your character, as opposed to being Bowser (one of my worst...)
  • 3: Ice > Bricks & sand.
  • 4: This side needs some slack, as for now it is 3-15.
  • 5: Vote #1.
  1. King of the Mountain for the win. (Though it will lose...) Meta Ike MetaIke.png 22:20, 12 March 2012 (EDT)

Votes for Super Bowser Bros.

  1. Man, this is the weirdest competition yet. I think i'll go for Bowser Bros. since it isn't completely annoying like KotM is. --Fireemblemlogo.pngFan275 12:34, 10 March 2012 (EST)
  2. Sorry, Toast, but I'll let you know that one of my sworn enemies is puns. --- ReiDemon, Author Extraordinaire, 13:23, 10 March 2012 (EST)
  3. It's SMB with a twist. And I'm a huge Mario fan. MeleeMarth01MM01Sig.png 15:30, 10 March 2012 (EST)
  4. Brawl > Melee :D AccoolX File:Accoolx.png 15:55, 10 March 2012 (EST)
  5. 204.191.132.187 17:17, 10 March 2012 (EST)
  6. da da da da da da Cherrim98Cherrim Box Sprite.pngTalk 21:22, 10 March 2012 (EST)
  7. 3 Mario's and ur bowser. How much fun is that!?!?!?!?!?!?!99.235.62.184 12:34, 11 March 2012 (EDT)
  8. The pain, the annoyance. The cruel cruel irony. I think this is harder than Super Mario Bros. in itself. LightningBlue: Need to Balance 16:11, 11 March 2012 (EDT)
  9. The Thousand-Year Door. 123JamesHeart PatheticStickFigure.jpg 22:27, 11 March 2012 (EDT)
  10. Cruelly awesome. Not too hard either unless you actually do it on hard.184.7.170.45 07:32, 12 March 2012 (EDT)
  11. 199.185.67.18 11:09, 12 March 2012 (EDT)
  12. Sorry - I played Brawl, not Melee. 68.174.13.86 15:32, 12 March 2012 (EDT)
  13. I like this one better. Smash Master 15:55, 12 March 2012 (EDT)
  14. More lively than the other.173.172.245.40 17:49, 12 March 2012 (EDT)
  15. Wow...I had no memory of either of these Event Matches (and was a bit confused by the titles at first, as I'm unfamiliar with most Event Match names), but Brawl's "Super Bowser Bros." is the only one that I can confirm actually playing through in recent memory. Anyway, this one puts a nice spin on things as it pits Bowser in the "protagonist" role that he's not often seen in. 72.3.33.8 21:18, 12 March 2012 (EDT)

Comments

Toast, that was awful. Solar Dragon (Talk Contribs.) 05:19, 11 March 2012 (EDT)

Exactly. If you don't have a good pun, make them as bad as you possibly can. Toast Wii U Logo Transparent.pngltimatumTransparent Swadloon.png 08:27, 11 March 2012 (EDT)
I don't think it works that way, toast. But, it does give great attention. :3 LightningBlue: Need to Balance 16:12, 11 March 2012 (EDT)

Hilarious punny vote for "King of the Mountain", ToastUltimatum. The sheer amusement stemming from it could be said to give one the chills. 72.3.33.8 21:18, 12 March 2012 (EDT)

Round 128: Motion-Sensor Bomb vs. Gooey Bomb

Motionsensorbomb.jpg
Winner!!
Motion-Sensor Bomb
Motionsensorbomb.jpg

20 to 8.5
GooeyBomb.jpg
They both stick to terrain and explode, but one is stronger and has a three-game history (not including its original existance in the good ol' days of Rareware), while the other is on a timer and will happily stick to people as they scramble around looking for a tag. Which proximity detonation device has the bigger upside?

Votes for Motion-Sensor Bomb

  1. Hard to see when placed. 204.191.132.187 23:55, 2 March 2012 (EST)
  2. The Gooey Bomb is just weird. 123JamesHeart PatheticStickFigure.jpg 00:13, 3 March 2012 (EST)
  3. The Proximity Mine is better, no questions asked. And it works better, too. RickTommy (talk) 00:49, 3 March 2012 (EST)
  4. Motion Sensor Bomb seems to have far better knockback in my opinion. 110.174.90.69 01:34, 3 March 2012 (EST)
  5. Really? Comparing Kirby's nut with this? These things are badass. With the Gooey Bomb all you do is dodge all around randomly and you're safe, but with Motion Sensor Bombs, you don't even need its explosion to kill people, you can just throw the thing at them. Anthony1996 (talk) 04:55, 3 March 2012 (EST)
  6. Easier to go undetected. Accoolx (talk) 08:24, 3 March 2012 (EST)
  7. Ahh good old Goldeneye 007 days. ..... The Pikachu NintenNESsprite.png 11:31, 3 March 2012 (EST)
  8. The only bomb in Brawl you can't accidentally KABLAMMO by attacking it, and also CPU's don't understand the concept of jumping over the Motion-Sensor Bomb. Also, I don't get why a 14g lump of aliminium can have such knockback when thrown at someone else. Toast Wii U Logo Transparent.pngltimatumTransparent Swadloon.png 12:40, 3 March 2012 (EST)
  9. Harder to see, and a trap for CPUs, even at the higher levels. MeleeMarth01MM01Sig.png 15:35, 3 March 2012 (EST)
  10. No competition. This is an epic item and though I only have Brawl it will not disapear as certain items do. (Bumpers, pokeballs, assistist trophies etc.)99.235.62.184 16:03, 3 March 2012 (EST)
  11. Throwing these at a wall is very deadly. Anyways these are difficult to detect if you lost track of them. Also has more power to them. One final thing, the Gooey Bomb can backfire if an opponent sticks in on you. LightningBlue: Need to Balance 17:14, 3 March 2012 (EST)
  12. These are one of my favorite bombs, because there sneaky and deadly. It's also an effective bomb (not as much as Bomb-omb though). --SSBfan1239 (talk) 18:17, 3 March 2012 (EST)
  13. YoshiEggs YoshiEggsSig.gif 18:55, 4 March 2012 (EST)
  14. SUCH a satisfying kill. --174.59.4.202 19:21, 4 March 2012 (EST)
  15. No one will ever see it. Including you. FUN!174.20.246.52 20:29, 4 March 2012 (EST)
  16. You'll never notice it. --Fireemblemlogo.pngFan275 01:26, 5 March 2012 (EST)
  17. Awesomeness. Hoverwind2 at your service dude! Sonic (SSBB) 11:55, 5 March 2012 (EST)
  18. "motion-sentencer-bombs are my favorite item in all 3 super smash bros. it's main task is to blown you up sky high!!!"Smash X 5432 (talk) 15:35, 5 March 2012 (EST)
  19. 'Twas difficult for me to choose, but I ultimately decided on this one. :D 67.173.145.76 15:07, 7 March 2012 (EST)
  20. Cherrim98Cherrim Box Sprite.pngTalk 19:41, 7 March 2012 (EST)

Votes for Gooey Bomb

  1. Makes matches a heck of a lot more chaotic. ;) Takava (talk) 00:30, 3 March 2012 (EST)
  2. I kinda think its more fun to run around trying to re-stick it to someone or avoid that person yourself.184.7.168.34 07:50, 3 March 2012 (EST)
  3. More fun. Plus, it's easy to avoid a Motion-Sensor Bomb, but a Gooey Bomb? NO. Meta Ike MetaIke.png 10:45, 3 March 2012 (EST)
  4. Hot potato...hot potato, hot potato... --- ReiDemon, Author Extraordinaire, 17:02, 3 March 2012 (EST)
  5. I like them both, but Gooey Bomb has a Brawl In The Family comic. Ten, in fact. 68.174.11.24 17:20, 3 March 2012 (EST)
  6. Brawl in the Family FTW :) Besides, it becomes really funny when someone goes into panic mode when they find theres a sticky explosive thing attached to them Kopykirby26 (talk) 19:12, 3 March 2012 (EST)
  7. Way harder to avoid, you have to keep on moving, although, I kill my teammates too often with these...Yoshirocks341 YoshiHeadSSBB.png 09:24, 4 March 2012 (EST)
  8. 199.185.67.18 11:07, 5 March 2012 (EST)

Half votes

  1. Gooey bombs make things a lot more hectic than the motion sensor bombs. It's fun sticking my enemy with a gooey bomb and running away frantically. -MILK!—Preceding unsigned comment added by MILK! (talkcontribs) 00:49, 4 March 2012

Comments

Being the 128th round, you'd think there'd be something special, something Melee-related - since the 64th round was all of the SSB64 characters, I was expecting this one to be all of the Melee characters. Could we perhaps do that next week, even if it is belated? RickTommy (talk) 00:49, 3 March 2012 (EST)

64th was due to it being for the Nintendo 64. Melee is not called Super Smash Bros. 128, is it? The Solar Dragon (Talk - Contribs.) 05:07, 3 March 2012 (EST)

Even Round 64's 12 combatants was a serious stretch of the format (the page was hard to navigate through and a pain to format). Without a paradigm shift I don't intend to do a round any bigger than that. Toomai Glittershine ??? The SMASH-GINEER 09:30, 3 March 2012 (EST)

Besides, I don't think there is going to be a game named Super Smash Bros. 128 anyways. ..... The Dark Templar NintenNESsprite.png 11:37, 3 March 2012 (EST)
Certainly not all the Melee characters, but perhaps the five who didn't make it back for Brawl? Toast Wii U Logo Transparent.pngltimatumTransparent Swadloon.png 12:36, 3 March 2012 (EST)
You try and format a five-combatant round without skinny columns or asymmetricality. Not worth the hassle in my opinion, at least not as of this time. Toomai Glittershine ??? The Awesome 12:48, 3 March 2012 (EST)

I think RickTommy is refering to the amount of bits in the GCN system (128). I don't know this for sure. LightningBlue: Need to Balance 17:15, 3 March 2012 (EST)

Quite a lot of BitF fans in here, huh? AccoolX File:Accoolx.png 13:49, 4 March 2012 (EST)

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