Talk:Grab

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Revision as of 22:36, December 2, 2010 by Megatron1 (talk | contribs) (→‎Grabbing)
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Merge

No Page is long enough now and do we really have to make the throws page bigger? Also, grabbing is one thing while throws are another. Wouldn't be considered the same, just a step that leads up to it.--MegaTron1XD:p 21:38, 5 November 2010 (EDT)

Nope Agree, grabs and throws are distinct. Toomai Glittershine Data Node 21:39, 5 November 2010 (EDT)

Nuh-uh. Miles (talk) 21:47, 5 November 2010 (EDT)

Grabbing

In Melee, I have noticed that the level 9 CPUs cannot escape a grab while someone with a rapid-hit attack (such as Kirby's A) is constantly hitting him or her. What is the cause for this phenomenon? Is is hitstun? I tried doing this in Brawl, but the CPU broke free. Green Mario (talk) 01:23, 2 December 2010 (EST)

If this occurs to several other users, then it is indeed a AI thing. Depending on the community's results, it can be added.--MegaTron1XD:p 10:03, 2 December 2010 (EST)
I don't even know if that is an AI thing. AIs tend to break out of grabs no matter how high their percentage is. I've gotten percentages up to 999% by simply grabbing an opponent with one character and constantly mashing the A button using Kirby on the opponent. Maybe I'll upload a video for this or something...Green Mario (talk) 22:16, 2 December 2010 (EST)
Though a video is very nice, it isn't required if that's what you're thinking.--MegaTron1XD:p 22:36, 2 December 2010 (EST)