Talk:Mario
Right, so this is a page that I made per this and this proposal. Tell me what you think of this. What the page needs are a picture of Mario as he appears outside the Smash games (probably the picture of Mario on Wikipedia's article) at the introduction of the article and small images of the trophies. Basically, if all non-gameplay-specific pages about fictional properties are structured like this (introduces the character/location/item and notes its every appearance throughout the Smash Bros. series, with appropriate Main Article links to gameplay pages throughout) so that they're essentially giant fancy disambiguation pages, we're allowing for the future better. Erik the Appreciator 13:08, June 23, 2007 (EDT)
- This is excellent. I am 100% for doing this to all the other relevant pages. I don't know if I'd be any good at an article this epic, but I'll see how I can contribute.-Thores 19:27, June 23, 2007 (EDT)
- So I just rewrote Super Scope as a further example... Thanks for offering to help out. What I would suggest doing is going through each general name of a character or object and start off all the relevant sections, so that they can be filled up by everyone else over time. For example: At Kensuke Kimachi, start off with a short intro, then a Character description section with a sentence or two about him, then start the In SSBM section with a description of his trophy. Since that was his only appearance, and that trophy shares his name, cover the trophy there in full, and make Kensuke Kimachi (trophy) a section redirect. (Section redirects and links are key to this article structure concept, so that if some other article has a link to Super Scope specifically for the purpose of describing it as a Melee item, that link can point to the As an item section in the Super Scope page, so the reader doesn't get confused by all the content.) Erik the Appreciator 17:31, June 24, 2007 (EDT)
I do like the idea. I can help with some of the small characters like ReDead and Ridley. -- The Magnum Master 19:34, June 24, 2007 (EDT)
You know how I said that I wasn't sure if I was going to contribute in this fashion to a subject as ambitious as Mario? Well, that was a slight fib. I just completed work on the Pikachu page, using this article as a guideline. My extensive knowledge of the Smash series is rustier than I realized, so please look it over and if I made any mistakes feel free to fix it as much as you wish. -Thores 07:32, June 25, 2007 (EDT)
- Whoa, that looks like a page I edited. :D That's great,
though it looks like we'll need to convince AltAcnt thatthis is a valid effort with consensus behind it... Erik the Appreciator 13:25, June 25, 2007 (EDT)- Looking through the character description section of Pikachu, it has all the history of Pikachu, but I would also suggest using that section to describe what Pikachu is physically like in the Pokemon games and other media he appears in, because that can also help readers understand Pikachu as a character. By that I mean there should also be a paragraph about Pikachu's biological characteristics, with info coming from the Pokedex descriptions. Pikachu has a famous role in the Pokemon cartoon, so you should make a note somewhere that a Pikachu belongs to trainer Ash Ketchum. Other than that, the page looks great.
- If you're making character pages like I am, we should make sure we don't both create a write-up for the same character at the same time so that one of ours goes to waste. Hopefully you weren't making Marth because I just made that. :) We should lay out who's going to do which character so that there won't be any overlapping. I hope and plan to make Roy, Mewtwo, Solid Snake, Samus, Fox, Captain Falcon, and Ness for starters. What characters'll you be doing, or are there any characters you'd like me to do instead? Erik the Appreciator 23:59, June 25, 2007 (EDT)
- The Pikachu article seriously knocked the freaking wind out of me. I'd like to make more of these, but I think I'm gonna take a break before making a huge damn character article again. However, since initially I wasn't even planning to do the Pikachu one, I might get over this sooner than I think. So when I do decide I'm ready to make more, I'll tell you which ones on either this page or your talk page. You working on the aforementioned characters is fine, though, and I'll leave them alone for you to complete. I'm kinda thinking about working on Jigglypuff, Wario, or Donkey Kong next. -Thores 00:07, June 26, 2007 (EDT)
- Oh, and the suggestions for the Pikachu article are good ideas, I'll work on implementing those in a bit. -Thores 00:08, June 26, 2007 (EDT)
- If you're making character pages like I am, we should make sure we don't both create a write-up for the same character at the same time so that one of ours goes to waste. Hopefully you weren't making Marth because I just made that. :) We should lay out who's going to do which character so that there won't be any overlapping. I hope and plan to make Roy, Mewtwo, Solid Snake, Samus, Fox, Captain Falcon, and Ness for starters. What characters'll you be doing, or are there any characters you'd like me to do instead? Erik the Appreciator 23:59, June 25, 2007 (EDT)
One thing I'll need feedback on: Each of these character pages will need an image of some sort at the top, and if it were easy all the way I would put in the official character art of that character from outside the Smash series, an example being the stylish Amano art for Solid Snake on his Wikipedia article. Does anyone think I should upload the first images on the Wikipedia articles of Mario, Pikachu, and Marth into these pages? Or is it better to post a copy of their Brawl or Melee image (whichever is most recent) at the top of each page, fully sized? Erik the Appreciator 14:51, June 26, 2007 (EDT)
- I went ahead and put official art in, so now you'll be able to see what it's like for real. I think it works well. Erik the Appreciator 15:51, June 26, 2007 (EDT)
- Hm, I have mixed feelings on this. On one hand, intro images are a great idea, and having two instances of the same Melee or Brawl profile picture is redundant. At the same time, something about having non-Smash artwork there just seems a bit off. It works, though, so I'm fine with it.-Thores 17:55, June 26, 2007 (EDT)
I have a feeling this got overshadowed by the latest Dojo update, but I just finished work on the Wario page. It still needs some images that I couldn't find (and legally take). Feel free to look it over and all that.-Thores 03:44, July 20, 2007 (EDT)
Mario
Mario
Official artwork of Mario. Universe Mario Debut Donkey Kong (1981) Appears in SSB SSBM SSBB Console of origin Arcade (Donkey Kong) Nintendo Entertainment System (Mario Bros.) Gender Male Homeworld Mushroom Kingdom Hair color Brown Eye color Blue Created by Shigeru Miyamoto Designed by Shigeru Miyamoto (Donkey Kong) Yoichi Kotabe (Super Mario Bros. series) Shigefumi Hino (Super Mario World) English voice actor Video games Ronald B. Ruben (1991-1997) Mark Graue (1994) Charles Martinet (1995-present) Television Peter Cullen (1983-1985) "Captain" Lou Albano (1989-1990) Walker Boone (1990-1991) Japanese voice actor Video games Charles Martinet (1995-present) Anime Toru Furuya (1986) Mario (マリオ) is a prominent character in Nintendo games and is the long-running eponymous hero in the extensive Mario series of video games. Ubiquitously viewed as the mascot of Nintendo, Mario is the most well-known video game character in the world, having been appeared in over 200 video games, and he appears as a main playable fighter in all three Super Smash Bros. games. Mario was also the rival to Sega's Sonic The Hedgehog in the 1990s. His voice actor in all three Super Smash Bros. games is Charles Martinet. Contents [hide] 1 Character description 2 In Super Smash Bros. 2.1 As a playable character 3 In Super Smash Bros. Melee 3.1 As a playable character 3.2 Trophies 3.2.1 Mario 4 In Super Smash Bros. Brawl 4.1 As a Playable Character 4.2 Trophies 4.2.1 Mario 4.3 Solid Snake Codec Conversation
[edit] Character descriptionYears before video gaming exploded into mainstream popularity, prominent game designer Shigeru Miyamoto designed the original arcade game Donkey Kong in 1981, debuting Mario as the main playable character and Donkey Kong as his in-game nemesis. Mario's character design was heavily influenced by the extreme technical limitations of digital games at the time; as a small batch of pixels, Mario was given a mustache under his big nose to show he had a face, and suspenders with his shirt to show a distinction between his arms and body. In this game Mario was originally known as "Jumpman" in the initial Japanese release, and he was portrayed as a carpenter whose girlfriend Pauline (originally "Lady" in Japan) was held captive by the rambunctious ape Donkey Kong, and must jump his way over the barrels and flames DK throws at him to rescue the girl.
After his initial appearance in this pioneering game, the sequel Donkey Kong Junior introduced Mario (under his proper name for the first time in Japan) and was identified as of Italian ethnicity by Nintendo's president Hiroshi Yamauchi; Mario was named as such because of his comical resemblance to Nintendo of America's landlord Mario Segale. Then Mario and his newly introduced brother Luigi starred in the 1983 arcade game Mario Bros. as plumbers.
Miyamoto's next game was the world-famous Super Mario Bros. for the Famicom/NES, the game that singlehandedly brought video gaming into the mainstream and made Nintendo a major company in a now major industry. Many iconic aspects of Mario and his franchise were established: Mario and Luigi now live in the Mushroom Kingdom ruled under Princess "Peach" Toadstool and her mushroom-retaining Toad servants, and the turtle king Bowser kidnaps the princess for Mario to rescue, and Mario must bound across side-scrolling platform stages to rescue her, jumping on the heads of common enemies like Goombas and Koopa Troopas to defeat them. He starts out tiny but can grow to double his size if he grabs a Super Mushroom powerup, gain the ability to shoot out fireballs by grabbing a Fire Flower, and can turn invincible for a short period of time by grabbing a Starman. Super Mario Bros. became a franchise with these elements, lasered into video game iconography, consistent in future games in the Mario series.
For over twenty years afterward, Mario would star in many, many games for Nintendo systems. Mario and his accompanying franchise can be viewed as Nintendo's thematic tileset with which to create games of a whimsical, colorful, and light-hearted nature. Mario himself is meant to be a character anyone can enjoy playing as, and can fit well as a protagonist figure and/or main balanced character in many genres of games; to this end he is not portrayed as a character that undergoes development like what you would see with a character in an epic RPG's story. He in fact is rarely depicted speaking coherent English sentences. In contemporary Mario games, his high-pitched Italian voice, provided by Charles Martinet, is used mainly for grunts and yells, and the occasional catchphrase ("Mama-mia!", "It's-a-me, Mario!", "Let's-a-go!"). As a semi-silent, optimistic protagonist, Mario is inherently easy for players of his various games to appreciate, and he is ideally the most balanced selectable character in any game he appears in.
Genres of games in which Mario appears in a playable role include the traditional 2D side-scrolling platformer, including various sequels to Super Mario Bros., the seminal Super NES launch platformer Super Mario World which introduced Yoshi as a mount of sorts for Mario, and the DS homage to these games in the form of New Super Mario Bros.; 3D platforming adventures such as the especially seminal Super Mario 64 3D platforming adventure game launching for the Nintendo 64, which is one of the most influential and best-reviewed games ever, followed up by Super Mario Sunshine for GameCube and Super Mario Galaxy for Wii; the Mario Kart series of power-up and obstacle course-based racing games, whose best-reviewed entry is Mario Kart: Double Dash!! for GameCube; a long-running series of multiplayer-based party games named Mario Party; various series of Mario-themed Sports titles such as Mario Golf and Mario Tennis; hands-on RPGs such as Paper Mario: The Thousand-Year Door for GameCube and Mario & Luigi: Partners in Time for the Nintendo DS; and a puzzle game named Dr. Mario, where Mario in the garb of a medicine man throws pills into a bottle to combat viruses (his persona in this game is also a playable character in Super Smash Bros. Melee, see Dr. Mario). Mario made his first appearance in a fighting game in 1999's Super Smash Bros., and has appeared traditionally in all subsequent installments of that series.
[edit] In Super Smash Bros.[edit] As a playable character Official artwork of Mario in Super Smash Bros.Main article: Mario (SSB) Mario makes his first appearance in a fighting game in the original Super Smash Bros. as a starting playable character. Like in many other games, he is touted as the most balanced character with no real strengths or weaknesses, therefore, new players of the game are encouraged to play as him first. In the competitive meta-game, he can combo well but lacks a multipurpose finisher. His lack of outstanding strengths make him a middle-tier fighter. His B-move shoots a moderately fast, bouncing, low-damage Fireball in the direction he is facing, his B-Up is an uppercut third-jump called the Super Jump Punch which can hit multiple times for minor damage (and coins briefly appear with each hit), and his B-Down move is the Mario Tornado, where he whirls his body to damage foes around him, before throwing them up into the air.
Mario's in-game character description reads:
Mario Although best known as the mustachioed plumber who battles the turtle Tribe with his distinct jumping action, this internationally-famous hero has also acted as a referee, a driver, and even a doctor! He's been linked to Princess Peach of Mushroom Kingdom for years, but to this day their true relationship remains a mystery. Works: Super Mario Bros. (NES), Super Mario Kart (SNES), Mario Kart 64 (Nintendo 64) [edit] In Super Smash Bros. Melee[edit] As a playable characterMain article: Mario (SSBM)
Mario, as he appears in Super Smash Bros. Melee.By tradition, Mario returns as the most balanced character of the Melee roster, and new Melee players are encouraged to try out the game as him because of that. As a starting playable character in this game, he is touted as the most balanced character of the game's character roster, much like his appearances in other games, with no real strengths but no outstanding weaknesses either; therefore, new players of the game are encouraged to play as him first. His new B-Forward move is whipping out his yellow Cape from Super Mario World to turn the enemy in front of him facing the opposite direction, which is useful for diveting enemy attack and recovery. In the competitive meta-game, he can easily combo opponents, has a long wavedash, and is good at juggling opponents, but it is his lack of a reliable finisher that causes him to remain in the game's Middle Tier; his Smash attacks do not even feature all that much knockback and range, impairing his ability to fight like a character like Marth. He also has low grab range and bad recovery. It is notable that in both versions Mario has great combo potential coupled with the lack of a good finisher. [edit] TrophiesBy tradition, Mario as a playable character is featured on his personal 3 trophies. His normal trophy is acquired by beating the Classic mode with Mario on any difficulty, and his Smash Red and Smash Blue trophies are acquired the same way by beating the Adventure and All-Star modes, respectively.
Other trophies featuring Mario are Dr. Mario, Raccoon Mario, Metal Mario, Paper Mario, and Mario and Yoshi. The last trophy in particular is especially notable for being one of two "gift trophies" never findable during normal play, and in fact can only be acquired through hacking. There is also a trophy for Baby Mario, a baby version of Mario that has appeared in some Mario games.
Mario's Classic Mode trophy reads as follows:
[edit] MarioKnown worldwide as Mr. Nintendo, Mario uses his incredible jumping ability to thwart the evil Bowser time after time. While he's best known as a hero, Mario has played many roles, including racer, doctor, golfer, and villain. His tastes have changed over 20 years of gaming; he long ago swapped the colors of his shirt and overalls.
Donkey Kong, Arcade 1981
[edit] In Super Smash Bros. Brawl[edit] As a Playable CharacterMain article: Mario (SSBB)
Mario, as he appears in Super Smash Bros. Brawl.In a maneuver both traditional and expected, Mario is a confirmed playable character in the Wii fighting game, Super Smash Bros. Brawl. He is ostensibly meant to be the most balanced character like before. He has undergone a visual redesign, but he is apparently essentially the same fighter as he appeared in Melee, retaining all of his moves (although his former Down B attack, the Mario Tornado, has become an aerial attack, unexpectedly replaced by F.L.U.D.D.). His Fireball looks more realistic. Like all of the games other returning characters, he comes equipped with a high-end new Final Smash attack which can be used once he collects a Smash Ball. His Final Smash is the Mario Finale, where he projects a colossal, intertwining fireball to engulf all opponents in his direction. The Mario Finale extends to both well above and well below Mario's position, so Smash Bros. DOJO!! recommends that he is standing on a moderately elevated platform for maximum effect.
For the first time, though, Mario has been relegated to the Low Tier (29 out of 37). His problems of poor killing power remain, and his general balance where others excel makes him seem worse by comparison, however, the relevance of this issue in regards to his placing remains a gray area.
[edit] Trophies The English Wikipedia has an article on Mario. Based on the article's quality, it can or can not be used to improve this article. Mario has a trophy that is awarded each time the Classic mode is completed with Mario on any difficulty. See Mario Finale for the trophy description of Mario's Final Smash:
[edit] MarioA familiar overall-clad figure who is Nintendo's flagship character. His courage and jumping ability have seen him through countless adventures. He's a multi-talented plumber with the knowledge of a physician, a top-notch golfer, and a veteran tennis umpire. Is his jumping prowess a boon from his girder-climbing days?
Donkey Kong (1981) Super Mario Bros. (1985) [edit] Solid Snake Codec ConversationColonel: Snake, you know who that is?
Snake: You're kidding, right? It's Mario.
Colonel: Mario made his first appearance in 1981, and since then he's become a worldwide phenomenon, there's probably not a single person who doesn't know Mario, he's that famous.
Snake: Good thing I survived long enough to meet him on the field of battle, huh.
Colonel: This is a once-in-a-lifetime chance Snake, now get out there and show him what you're made of, no regrets.
Snake: Got it.
[show]v • d • eCharacters in the Super Smash Bros. series
Playable Bowser · Captain Falcon · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ice Climbers · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pichu · Pikachu · Pit · Pokémon Trainer (Charizard · Ivysaur · Squirtle) · R.O.B. · Roy · Samus (Zero Suit Samus) · Snake · Sonic · Toon Link · Wario · Wolf · Yoshi · Young Link · Zelda (Sheik)
[show]v • d • e Mario universe
Characters Mario (SSB · SSBM · SSBB) · Luigi (SSB · SSBM · SSBB) · Bowser (SSBM · SSBB) · Princess Peach (SSBM · SSBB) · Dr. Mario (SSBM)
Side characters Bosses: Petey Piranha Assist Trophies: Hammer Bro · Lakitu · Waluigi
Stages SSB: Peach's Castle · Mushroom Kingdom SSBM: Princess Peach's Castle · Rainbow Cruise · Mushroom Kingdom · Mushroom Kingdom II SSBB: Delfino Plaza · Luigi's Mansion · Mario Bros. · Mario Circuit · Mushroomy Kingdom · Melee Stages: Rainbow Cruise
Stage locations Mushroom Kingdom · Isle Delfino · Subcon
Items Bob-omb · Fire Flower · Green Shell · Starman SSB: Red Shell SSBM: Freezie · Metal Box · Poison Mushroom · Red Shell · Super Mushroom SSBB: Banana Peel · Freezie · Golden Hammer · Lightning Bolt · Metal Box · Poison Mushroom · Super Mushroom
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