Spam
Spam refers to the practice of using a certain move repetitively. Projectiles are the most used spamming moves. This action is sometimes considered cheap, especially when a player uses the same attacks all the time. Some players will use different attacks but will have a tendency to use spammy attacks more often. Juggling an opponent may also involve spamming such as repeating Up Tilts. Grabs have also been known to spam. This is known as a chaingrab. Ideally, the spammable move is fast, has little or no lag, and can be used from a distance. While the game discourages spamming with Stale-Move Negation, the average spammable move doesn't do much damage anyway, so the effect is less noticeable. Spamming all the time will make a player's attacks very predictable, so a "normal" player can shield to dodge most of the spammer's attacks. Playing with characters with counterattacks or reflectors is also a good way to deal with spamming players. Saying that someone spams is usually considered a john or a noob within the competitive community as there is always a way for a character to counter spam. Although spamming is a useful but dishonorable way to fight even though its not against the rules in tournaments.
Essentially any move can be spammed, but not all of them are effective. Here are some popular moves to spam:
- Many character's Neutral A combo
- C-Stick Smashes (especially with Wolf)
- Stall-Then-Falls
- Mario's Fireballs and Mario Tornado
- Luigi's Fireballs and Luigi Cyclone
- Dr. Mario's Megavitamins and Dr. Tornado
- Fox's Blaster and Fox Illusion
- Falco's Blaster and Falco Phantasm
- Wolf's Blaster and Wolf Flash
- Samus's Missiles (either kind)
- Pikachu's Thunder, Thunder Jolt and Down smash
- Link's Bombs, Bow, Hero's Bow, Boomerang and Gale Boomerang
- Young Link's Bombs, Fire Bow and Boomerang
- Toon Link's Bombs, Hero's Bow and Boomerang
- Ness and Lucas's PK Fire, PK Thunder and PK Thunder 2
- Pit's Arrows and Angel Ring
- Zelda's Din's Fire and Nayru's Love
- Ice Climbers's Ice Shot
- Diddy Kong's bananas
- Captain Falcon's Falcon Punch and Ganondorf's Warlock Punch (more likely for humor than to actually win)
- Yoshi's Egg Throw
- Snake's Grenades (they don't decay), his tilts, his DACUS and the Remote Missile
- Ike's Aether and Quick Draw
- Meta Knight's Mach Tornado, his Down smash, and the shuttle loop.
- King Dedede's Waddle Dee's and his Down Throw (Well known for it's chain throwing properties).
- Chaingrabs (Especially the infinite ones)