Super Smash Bros. Ultimate

Ray of Punishment / Chroma Dust

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Ray of Punishment / Chroma Dust
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Mythra using Ray of Punishment and Chroma Dust.
User Mythra
Universe Xenoblade Chronicles
Articles on Xeno Series Wiki Ray of Punishment
Chroma Dust

Ray of Punishment (パニッシュメントレイ, Punishment Ray) is Mythra's up special move in Super Smash Bros. Ultimate. With another press of the button, it becomes Chroma Dust (レインボーダスト, Rainbow Dust).

Overview

Ray of Punishment is a move where Mythra slashes into the air before firing off a green projectile. If the special move button is pressed (or just held) before the projectile is fired, it will instead turn into a fan of five smaller projectiles. The initial slash has a fairly large horizontal hitbox that combos into the projectiles, making it a decent out of shield option. However, the projectiles cannot pass through platforms, limiting its use on certain stages. Mythra is able to grab the ledge during the start of the move and after firing the projectiles. When firing Mythra hangs in the air for a bit, leaving her vulnerable from above.

Instructional quotes

Super Smash Bros. Ultimate Move List Mythra (SSBU) Jump with an overhead slash, and then follow up with a blast of light diagonally downward. Scatter the blast by pressing the button again before it fires.

Origin

Mythra performing Ray of Punishment in Xenoblade Chronicles 2.

Ray of Punishment is Mythra's Level 1 Special in Xenoblade Chronicles 2, while Chroma Dust is her Level 2 Special in Torna ~ The Golden Country. In the original game, Mythra made less of a leap into the air for both moves, likely due to the ground-based combat of the Xenoblade Chronicles series. Additionally, unlike in Smash, Ray of Punishment's projectile caused an explosion on impact, damaging nearby enemies.

Gallery