User talk:CanvasK/Archive 2
Thank you
Thank you canvasK for Including Kingdom hearts on The List of minor third-party universes for the dependent universe part and fix all my grammatical errors —Preceding unsigned comment added by 73.15.147.53 (talk • contribs) 17:12, January 31, 2021 (EST)
Pikachu (SSB4)
The piece of trivia stating that Pikachu in SSB4 being the second Smash fighter overall to have a swirled-eyed stunning animation? I, too, made a similar trivia edit about it back in 2016, but a fellow user previously unedited it, so are you sure you should be doing it? Not that I'm complaining. I just didn't want you to make the same mistake I did. Juju1995 (talk) 17:37, February 11, 2021 (EST)
- I'm not sure if I'm misunderstanding your comment or if there is a misunderstanding with the edit. In regards to the edit, an IP added trivia about Pikachu's sleep animation. They put this after trivia about Pikachu's stun animation but before the sub-trivia about Kirby doing something similar in SSB, causing the two points to be disconnected and it appearing that Kirby moved his mouth when sleeping in SSB (which isn't true). --CanvasK (talk) 18:04, February 11, 2021 (EST)
"what is required for a character to get a page?"
Broadly speaking, that they be playable, summonable as part of a playable character's moveset, an Assist Trophy, a Mii costume, an item (in any mode), or a stage element that isn't just in the background, but actually affects gameplay. Background characters who are non-interactive should remain limited to this article. Miles (talk) 22:32, February 17, 2021 (EST)
- Noted. I feel like there should be a policy page about stuff like this, or at least added to an existing policy. Hard to know this stuff without asking or being reverted. --CanvasK (talk) 22:46, February 17, 2021 (EST)
Corresponding Mii Costumes
First of all, huge thanks for introducing me to this editing technique.
Second, I believe what IP was going for were the Mii Costumes that released on the same day as their respective fighter (i.e. Persona costumes with Joker, Dragon Quest costumes with Hero, SNK costumes with Terry, etc.). Rex's Mii Costume was released long before the Xenoblade 2 girls ever joined Smash. SuperSmashTurtles of the Turtle Tribe 19:36, March 4, 2021 (EST)
- I did consider that but I couldn't tell based on the rest of the trivia point. If that is the case then fair enough. --CanvasK (talk) 19:41, March 4, 2021 (EST)
My apologies
I joined the smash wiki specifically to fix that thing about marth but stupidly I did not know the 1.2x multiplier was a thing, mistake on my part, I appreciate you noticing it before I did! The wiki is a lot more quicker at noticing things than I expected it to be! I probably will sign wrong so apologies in advance. ImMrShroom (ImMrShroom) 11:46, March 8th, 2021 (EST)
- I just happened to check my phone when you made your edit. Sometimes it'll go unnoticed for hours, especially with the massive cleanup project happening. --CanvasK (talk) 11:55, March 8, 2021 (EST)
Special move gifs
Since you're the one who normally uploads the gifs of special moves in Ultimate, were you planning on doing so for Pyra and Mythra's special moves, or should we find other images to use on those pages? Not a pressuring question or anything, just a matter-of-fact one. Miles (talk) 12:23, March 10, 2021 (EST)
- Actually I think DigitalHazard is the one who did the majority of the special move gifs. I did Sephiroth's because the ones that were uploaded by others were not up to standard and I wasn't sure when/if DH was going to redo them. Regardless I can get working on Pythra soon if DH doesn't. Not sure when but probably sometime this week. --CanvasK (talk) 12:34, March 10, 2021 (EST)
- Ah, my bad. Just figured I would check who had done Sephiroth's and forgot to check if you had done the rest, oops. Mostly I just wanted to take care of the redlinks in the infoboxes, but it doesn't have to be you or anything. Miles (talk) 12:37, March 10, 2021 (EST)
- Fair enough. Honestly the only thing I don't like about doing them is trying to recreate DigitalHazard's format so that everything is consistent. I'd spend about 20 minutes recording, 30 minutes converting, and 2 hours making sure it matches DH's format. --CanvasK (talk) 12:51, March 10, 2021 (EST)
- Donezo. For documentation purposes the format is: relevant omega stage, ditto match, Stamina match, "<CHARACTER> <DIRECTION> B <2..N?> SSBU.gif", 480x270 preferred (if file is >10MB then 450x253, 420x236, 390x219,... until <10MB), start 12f (.2s) before first frame of attack, end about 0.2s after player or opponent lands/ending animation or whatever is visually nice. Summary is
<CHARACTER>'s [[<ATTACK>]] in ''Ultimate''.\n== Licensing ==\n{{License-screenshot}}\n[[Category:<CHARACTER> (SSBU)]]\n[[Category:Animated images (SSBU)]]
. I don't have plans to work on the victory poses, idle poses, or taunts, but if no one does after a while (or I get bored) then I might. --CanvasK (talk) 23:40, March 10, 2021 (EST)- Much appreciated, regardless. Thanks. Miles (talk) 23:54, March 10, 2021 (EST)
- My bad about that, I used to do gifs for specials, taunts, idles, and victory poses by uploading them to my Switch's SD Card, but the problem is that my Switch SD Card reader got busted not long after Steve's release so I've been unable to do as I used to and I have yet to get a replacement. I appreciate trying to keep the format though, albeit I don't really used to do it in stamina matches, rather I did it in 1-stock matches where I equipped a second controller with the Soma Cruz and Celebi spirits so it would have Great Auto Heal and some defense, so the knockback wouldn't be so severe and to keep the opponent from accidentally being killed, as I recorded all specials and FS in a single match. Not saying you have to change though, saw the gifs and they still look good, if anything I wish I remembered stamina matches have less knockback back then. DigitalHazard (talk) 01:03, March 11, 2021 (CST)
- That sucks, sorry to hear about that. If you don't mind me asking, how did you go about framing for the taunts and idles and was there a specific cue (eg frame 1 minus a bit) you used to start? File stuff seems straight-forward. I don't mind taking up the task when I get the motivation. Trying to keep everything consistent and seamless for readers is the main thing that burns me out with these kinds of things; everything is smooth sailing after that. Hopefully you get a fix for your SD Card reader, things more important than gifs is affected by that. --CanvasK (talk) 06:56, March 11, 2021 (EST)
- I always liked to show the taunt/idle animation after about 5-6 frames of showing the characters into their normal idle stance, and same for when when it ends. I believed that made the transition of movement less awkward, while still keeping it under a consistent 2.0 seconds. And yeah, trust me, sucks that whenever I want to play a game like Three Houses or BotW, I have to delete another for space issues. DigitalHazard (talk) 00:49, March 13, 2021 (CST)
- That sucks, sorry to hear about that. If you don't mind me asking, how did you go about framing for the taunts and idles and was there a specific cue (eg frame 1 minus a bit) you used to start? File stuff seems straight-forward. I don't mind taking up the task when I get the motivation. Trying to keep everything consistent and seamless for readers is the main thing that burns me out with these kinds of things; everything is smooth sailing after that. Hopefully you get a fix for your SD Card reader, things more important than gifs is affected by that. --CanvasK (talk) 06:56, March 11, 2021 (EST)
- Ah, my bad. Just figured I would check who had done Sephiroth's and forgot to check if you had done the rest, oops. Mostly I just wanted to take care of the redlinks in the infoboxes, but it doesn't have to be you or anything. Miles (talk) 12:37, March 10, 2021 (EST)
User images in infoboxes
Hey, Canvas. Since you're the most tech-savvy SmashWiki user I know, I thought I might ask for some help.
So recently, I have updated my SmashWiki profile pic with a drawing of my 'sona. Considering this drawing was made in MS Paint and has a resolution of 82 x 169 pixels (and given how long it took to make that picture, I would rather not go through the trouble to rework on it to make it larger), I would rather have it appear pixel perfect instead of appearing unappealingly large on my infobox, but I can't seem to find a way to adjust the image size with the infobox (Infobox Smasher) I am using. Do you know if SmashWiki has such a method?
On a somewhat related note, I'm also wondering if there is a way to make it so your profile pic automatically changes depending on a certain time without having to manually edit it yourself each and every time (for example, during the entirety of March, my icon would change to my green jacket variant. When the month of March ends, my icon would change back to my blue jacket variant). SuperSmashTurtles of the Turtle Tribe 10:00, March 17, 2021 (EDT)