Death's Scythe
Death's Scythe | |
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Death's Scythe artwork from Ultimate. | |
Universe | Castlevania |
Appears in | Ultimate |
Item class | Weapon |
“ | You can KO highly damaged opponents with a well-placed smash attack from this scythe. A black aura will surround your opponent right before you attack, signaling an instant KO!! | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
Death's Scythe (死神の鎌, Death God's Sickle) is an item that appears in Super Smash Bros. Ultimate for the Nintendo Switch. It was revealed in the August 8 Nintendo Direct.
Origin
Death's Scythe is, as the name implies, the weapon that accompanies Death in the Castlevania series. It is said to reap souls from those it slashes, and can sometimes even be used by the playable characters; it is usually considered one of the most powerful weapons of the series.
In real life and other forms of media (including books, cartoons, and other video games), the personification of Death (or, as it is more commonly known, the Grim Reaper) is usually depicted with a scythe as its primary weapon and tool in order to gather souls from those who have passed on.
Operation
Death's Scythe is a battering item which the user swings in an arc ahead of them. If the opponent's damage is high enough, it will instantly KO them. While the swing is readied, opponents with sufficient damage will be surrounded by a darkness effect. If the opponent's damage is not high enough, and they are hit with any part of the scythe, the blade of the scythe will have a red effect. Hitting a heavily damaged opponent with the tip of Death's Scythe during a smash or tilt attack will instantly KO them. Characters KO'd in this manner do not take knockback, and instead simply vanish in a colorful explosion.
The minimum damage required for the Death's Scythe to instantly KO scales from 80% to 70% according to the charge level of a smash attack and is a fixed 120% for a tilt attack. Other attacks with the scythe (e.g. jab, dash attack) will never instantly KO the opponent. As of update 6.0.0, when a fighter is charging a smash attack, a darkness effect will surround any fighter within the sweetspot's projected hitbox with sufficient damage to be instantly KO'd with the current charge level.