Talk:List of spirits (disambiguation)/Archive 1

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

Images

As more and more images of Spirits are being uploaded onto SmashWiki, it's probably best if we nip this in the bud as soon as we can.

What kind of images should we use for the Spirit list pages? Should we stick entirely to images taken directly from Super Smash Bros. Ultimate (including the November Direct, the website, etc.)? Or should we upload the highest quality version of an image, preferably directly from the source?

For example: for List of spirits (Pokémon series), which Charmander image should we use?

I'd say that we should use the original artwork where available. After all, we can already see in footage that Spirits use the full artwork in-game, instead of only using cropped images such as the one seen to the left. --PeabodySam (talk) 16:37, 7 November 2018 (EST)

I disagree, i upload these images to proof that they are in the game, if we are just doing the artwork people can fake the artwork to add their own spirits that are not in the game like the final fantasy one. So to make sure that people know it's in the game i rather add crops of the actual image from smash ultimate. Hope you understand. BroskiPlays (talk 23:34, 7 November 2018 (EST)

That's fine for now, but I'm thinking long-term. Once the game is out and anyone can check if a particular spirit is in the game, then having screenshots won't be necessary as proof. Even now, we have an odd hodgepodge of PNGs from the website combined with screenshots from the Direct; it looks messy, and it would have to be addressed anyway since SmashWiki likes consistency.
What I'd recommend is that we provide a citation (November Direct, website, etc.) for any pre-release spirits, since that would be the most effective way of showing where a particular spirit has been confirmed. That way, we can use high-quality art now without having to replace it later on. --PeabodySam (talk) 19:20, 7 November 2018 (EST)
I was thinking about doing it like how sticker pages did it, but they didn't have pictures. As such, I agree with PeabodySam here, long term we should use their original artwork, unless of course the spirits themselves become available at high quality, in which case we should use those instead. SugarCookie420 (talk) 19:23, 7 November 2018 (EST)
Bumping this topic again. Friendly reminder that we now have about 700 confirmed spirits. This is going to need to be addressed at some point. --PeabodySam (talk) 22:21, 23 November 2018 (EST)
We should rip the spirit images from the game IMO, we don't really need the original images. Nyargleblargle.pngNyargleblargle (Contribs) 19:14, 24 November 2018 (EST)

Origin

On a related note to the above topic, should we identify spirits by the origin of their debut, or by the origin of their artwork? For example, would we identify Pandora's origin as Kid Icarus (her debut) or Kid Icarus Uprising (the specific origin of her spirit's artwork)?

Each side comes with pros and cons:

  • Identifying the debut is more informative about the character represented by the spirit. For the Pokemon series, it also helps identify generation, since most artwork will probably be from Dream World/Global Link.
  • Identifying the artwork source is more informative about the specific version of the character represented by the spirit. Since this is more concrete, it also helps in cases where a character's debut may be debatable or if there are different incarnations of a particular character, especially in the Zelda series (for example, Impa made her debut in the manual of TLoZ, but her spirit represents her OoT incarnation).

I will point out that, if we use stickers as precedence, they are identified by origin of the artwork. That's currently where I stand in this. --PeabodySam (talk) 16:21, 9 November 2018 (EST)

I feel like we should identify where the artwork came from, and not the origin of debut, because the design of some characters change drastically as games progress, Palutena being a good example. However, it is pretty hard to identify some artwork, since it is possible for artwork to have little to no change as a series progress.
A separate idea I have is just to name their home series, it eliminates the trouble to identify the exact game; another idea is that we wait until Ultimate comes out, as the spirits may have backgrounds on their origin games. SugarCookie420 (talk) 17:59, 9 November 2018 (EST)
I was wondering this as well-like when I saw Impa as well as Waluigi. While Impa I can understand as there are multiple Impas (surprised they don't have old Impa as she is the most common and the most recent-but she isn't the most known). As for Waluigi-it is his Strikers design. So yeah...(Who knows they might have multiple designs for characters-we don't know how many spirits there are, there could very easily be hundreds and hundreds) Collateralshrek (talk) 18:01, 9 November 2018 (EST)
I just noticed there are 2 Skull Kid ones, so yeah I guess there are mutliple ones. Which another case would be Andross-the AT is from the SNES Star Fox, which is indeed his first appearance. Which I remember seeing him listed earlier, but is no longer here. But if he is in it (which I'm sure he is), there could be a case of needing to put Star Fox 64 instead. Collateralshrek (talk) 18:57, 9 November 2018 (EST)

Another case is on the F-Zero spirits-most of them are from F-Zero X (as only 4 characters debuted in F-Zero), but they are all (but one) listed as F-Zero GX characters as that is the model they used, considering that is the most recent (or rather last main title) that is expected. But that does seem to be yet another case on here! Collateralshrek (talk) 20:28, 13 November 2018 (EST)

I would like to bump this topic, and I agree we should go by origin game rather than picture source. VoqéoT 09:31, 20 November 2018 (EST)

Perhaps a compromise would be best? The table can be updated to include both the origins of the subject and the artwork. It could solve this issue on both fronts. --PeabodySam (talk) 19:20, 20 November 2018 (EST)
I've demonstrated this compromise in my recent edit to List of spirits (Metroid series). The origin game is listed first, and if the artwork is from a different game, it is listed below in parentheses. Any thoughts? --PeabodySam (talk) 18:32, 23 November 2018 (EST)
I think we're heading in the right direction with this, but there's no indication whatsoever letting users know what the game inside the parenthesis means. Pokebub (talk) 10:13, 25 November 2018 (EST)

I really think that we should include both origin game and origin of the artwork. I just have no idea how to go about it as the template is already pretty big. Maybe the "Origin Game" section can be split into two? One for origin game and the other for artwork origin. Pokebub (talk) 10:13, 25 November 2018 (EST)

I agree that a separate column for artwork origin would be optimal, but also run the risk of cluttering the table. In an attempt to address the lack of indication, I've tested adding "Artwork:" to the parentheses. Do you think this would work better? --PeabodySam (talk) 22:17, 25 November 2018 (EST)
Maybe we can separate spirit datas and spirit battles datas.--Tyughvbnsi (talk) 04:32, 26 November 2018 (EST)

Capitalization

All the articles on the wiki have Spirit/Spirits capitalized, when talking about the characters as well as the mode, but all the list articles have a lowercase s in "List of spirits." I think we should move all the articles to have an uppercase S. SuperFalconBros (talk) 09:15, 12 November 2018 (EST)

The pages for lists of trophies and stickers are not capitalized, which is why spirits are not. Spirits themselves probably shouldn't be capitalized either; only the mode itself would be (if it's presented that way ingame). Toomai Glittershine ??? The Victorious 20:32, 13 November 2018 (EST)

According to Game Informer the number of spirits is 448 that is known so far, but..

Yeah we have 502, granted some of them like FLUDD are on here (which I'm not sure if these are even used towards the actual count as I think I counted more then 39 spirits on the Mario page), so where are all the other names coming from? (Someone else edited another page with 448)

This popped up on Youtube a couple hours ago btw, so I doubt 64 Spirits were just added in the process. We might want to count some of the pages with large number of spirits as well (like the Mario and Pokemon ones) to see if we actually got the right number listed.

Collateralshrek (talk) 23:02, 18 November 2018 (EST)

Assuming you're talking about this video from GameXplain, if you look at our lists, even counting out the more dubious ones (those with no images, and the ones using these online avatar thingies seen during the Lobbies section of the Direct), there are a few that are not present in said video, such as Meta Ridley. They also point out in this very video that some spirits are unknown. I'm pretty sure 448 is just meant to be the number they found themselves. It's not really relevant anyways since this number is temporary and will only be definitive after the game launches and every spirit has been collected and reported on the wiki. Ponyshment PonyshmentSignature.png 23:12, 18 November 2018 (EST)
Thats a good point. And yeah the number might be iffy (we might of miscounted as well on some, like there are the ones that will have tons like Mario and Pokemon, the easy ones like Ice Climber and Duck Hunt are ones that we just have to look and know we got that right)

Either way, good work everyone. Collateralshrek (talk) 23:15, 18 November 2018 (EST)

Where the heck did the 1,297 spirits come from?

It was at 691 last night-now suddenly it jumps up to 1,297, yet I don't really see any changes on any of the numbers on the individual pages, where is that number coming from? Collateralshrek (talk) 17:58, 24 November 2018 (EST)

The number comes from the list linked to at the top of the page (here), which is a complete list of all the spirits that were leaked a while ago. The number of lines on the text file is 1297, and one spirit occupies each line. Thus, this is where the 1297 number comes from. — NokiiSig.png Nokii (T·C·L) 18:04, 24 November 2018 (EST)

Okay-I was beyond confused, as I would figure the other list would of jumped up-but it's number is exactly the same and the total is nowhere near 1,297. Collateralshrek (talk) 18:06, 24 November 2018 (EST)

I think it was coming from this source. https://nintendoeverything.com/super-smash-bros-ultimate-leaks-datamine-roundup/--Jacob9594 (talk) 18:07, 24 November 2018 (EST)
If you mean the numbers besides each "series" section, that's because the list here is still being worked on, and the text file is jumpy with its organization, making it more difficult to update the pages. — NokiiSig.png Nokii (T·C·L) 18:20, 24 November 2018 (EST)
Well the total wont reach 1,297 yet as we still have tons of undiscovered ones! Collateralshrek (talk) 18:39, 24 November 2018 (EST)

Enhanced Spirits

About the spirits that can be enhanced: how should it be indicated that they can do so and how should the spirit they become be identified?

My personal feeling is that it should be listed in the ability section of the base spirit that it can enhance (since none that I have seen had an ability on top of the enhance message), along with the spirit it becomes listed in parenthesis.

Example: Can be enhanced at Lv. 99 (becomes King Boo)

For reference, the spirits that I have personally seen that can be enhanced are:

If there are other ways to do it, or if it isn't going to be done, feel free to say so.

Origin of the artwork

Not sure how this would be handled, but there should definitely be a section on spirit list templates that lets the user know what the artwork originates from. For example, on the Sonic spirits page, Chaos is listed as a spirit originating from Sonic Adventure, but there is no indication to tell that the artwork originates from Sonic Forces. Pokebub (talk) 10:06, 25 November 2018 (EST) (Didn't realize there was already discussion on this :P)