Talk:List of spirits (disambiguation)/Archive 1
Images
As more and more images of Spirits are being uploaded onto SmashWiki, it's probably best if we nip this in the bud as soon as we can.
What kind of images should we use for the Spirit list pages? Should we stick entirely to images taken directly from Super Smash Bros. Ultimate (including the November Direct, the website, etc.)? Or should we upload the highest quality version of an image, preferably directly from the source?
For example: for List of spirits (Pokémon series), which Charmander image should we use?
- Charmander.png
Ultimate screenshot
I'd say that we should use the original artwork where available. After all, we can already see in footage that Spirits use the full artwork in-game, instead of only using cropped images such as the one seen to the left. --PeabodySam (talk) 16:37, 7 November 2018 (EST)
I disagree, i upload these images to proof that they are in the game, if we are just doing the artwork people can fake the artwork to add their own spirits that are not in the game like the final fantasy one. So to make sure that people know it's in the game i rather add crops of the actual image from smash ultimate. Hope you understand. BroskiPlays (talk 23:34, 7 November 2018 (EST)
- That's fine for now, but I'm thinking long-term. Once the game is out and anyone can check if a particular spirit is in the game, then having screenshots won't be necessary as proof. Even now, we have an odd hodgepodge of PNGs from the website combined with screenshots from the Direct; it looks messy, and it would have to be addressed anyway since SmashWiki likes consistency.
- What I'd recommend is that we provide a citation (November Direct, website, etc.) for any pre-release spirits, since that would be the most effective way of showing where a particular spirit has been confirmed. That way, we can use high-quality art now without having to replace it later on. --PeabodySam (talk) 19:20, 7 November 2018 (EST)
- I was thinking about doing it like how sticker pages did it, but they didn't have pictures. As such, I agree with PeabodySam here, long term we should use their original artwork, unless of course the spirits themselves become available at high quality, in which case we should use those instead. SugarCookie420 (talk) 19:23, 7 November 2018 (EST)
Origin
On a related note to the above topic, should we identify spirits by the origin of their debut, or by the origin of their artwork? For example, would we identify Pandora's origin as Kid Icarus (her debut) or Kid Icarus Uprising (the specific origin of her spirit's artwork)?
Each side comes with pros and cons:
- Identifying the debut is more informative about the character represented by the spirit. For the Pokemon series, it also helps identify generation, since most artwork will probably be from Dream World/Global Link.
- Identifying the artwork source is more informative about the specific version of the character represented by the spirit. Since this is more concrete, it also helps in cases where a character's debut may be debatable or if there are different incarnations of a particular character, especially in the Zelda series (for example, Impa made her debut in the manual of TLoZ, but her spirit represents her OoT incarnation).
I will point out that, if we use stickers as precedence, they are identified by origin of the artwork. That's currently where I stand in this. --PeabodySam (talk) 16:21, 9 November 2018 (EST)
- I feel like we should identify where the artwork came from, and not the origin of debut, because the design of some characters change drastically as games progress, Palutena being a good example. However, it is pretty hard to identify some artwork, since it is possible for artwork to have little to no change as a series progress.
- A separate idea I have is just to name their home series, it eliminates the trouble to identify the exact game; another idea is that we wait until Ultimate comes out, as the spirits may have backgrounds on their origin games. SugarCookie420 (talk) 17:59, 9 November 2018 (EST)