Super Smash Bros. Ultimate

Dark Samus (SSBU)

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Revision as of 21:22, August 17, 2018 by Aidanzapunk (talk | contribs) (Undid edit by Hinata2000100: Ultimate refers to Dark Samus as genderless)
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This article is about Dark Samus's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Dark Samus.
Dark Samus
in Super Smash Bros. Ultimate
Dark Samus
MetroidSymbol.svg
Universe Metroid
Availability Unlockable
Final Smash Phazon Laser
Dark Samus (SSBU)
Dark Samus Joins the battle!!!
—Introduction Tagline
Dark Samus joins the battle as Samus's echo fighter. With floatier movement, it's a little different from Samus--and it doesn't roll when dodging or jumping. If you look closely, you can see that its bombs and missiles look a little different, too.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Dark Samus (ダークサムス, Dark Samus) is a playable character in Super Smash Bros. Ultimate. She was announced as a newcomer alongside Simon, Richter, Chrom, and King K. Rool in the Nintendo Direct on August 8th, 2018. She is an Echo Fighter of Samus.

Differences from Samus

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Dark Samus's SSB4 model was partially redesigned.
  • Change Dark Samus's on screen appearance has it warp onto the stage from a dark portal.
  • Change Dark Samus features many different animations compared to Samus, which extends to its idle, walking, dashing, and dodge animations, as well as its taunts. In addition to aesthetically hovering by default, many of its moves have slight alterations to their animations, giving it an overall "floaty and phantom-like" feel.
    • Change Many of Samus' two-handed animations are one-handed for Dark Samus, such as with Charge Shot and Missile.
    • Change Some of Dark Samus' attacks are given "corrupted" designs or effects. This can mainly be seen on its Charge Shot and its Missiles.
  • Change Dark Samus has a different victory pose, which references one of its attacks in Metroid Prime 3: Corruption.

Attributes

  • Change Dark Samus doesn't transform into the Morph Ball when dodging.
  • Change Dark Samus is floatier.
  • Change Many of Samus' moves, especially ones that possess flame effects (except for Missile and Bomb), have been changed into electric effects for Dark Samus.

Ground attacks

Special Moves

  • Change Dark Samus's Bomb explosion appears to have more horizontal knockback instead of vertical knockback.


Gallery

Character introduction video

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Trivia

  • Dark Samus is the second playable character who was originally an Assist Trophy, the first being Little Mac.
  • Dark Samus is the second character to be cloned from a female, being Samus.
  • Dark Samus is the second foreign-created character to be playable in Smash Bros, following Diddy Kong, and is the first character in the series that was created by an American developer; Retro Studios.
  • Dark Samus is the second playable female villain, the first being Wendy.
    • Though, Dark Samus is the first fully playable female villain due to Wendy just being an alternate costume for Bowser Jr.
    • Despite being referred to as a female in scan data in the Metroid Prime games and in previous Smash Bros. trophies, Dark Samus is given gender-neutral pronouns in Ultimate. This is likely due to her origins as Metroid Prime: a genderless being.
  • Dark Samus is the only character to do a victory pose in her showcase video.
  • Unlike Samus' Zero Laser, Dark Samus' Final Smash resembles a move she has actually performed in her home series: a wide, blue Phazon beam performed during the final battle of Metroid Prime 2: Echoes.
  • Just like fellow Metroid newcomer Ridley, Super Smash Bros. Ultimate marks Dark Samus' first playable appearance.
  • Dark Samus is currently the only Echo Fighter to be based on one of the Original 12, as the rest are based on characters debuting in Melee onwards.