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Nintendo DS (universe)

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Revision as of 02:28, July 1, 2018 by The Jacketed Terrapin (talk | contribs) (Not necessarily true as Game & Watch is also based on a series of dedicated Nintendo handhelds.)
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Nintendo DS
Nintendo DS.png
DSSymbol.svg
DSTitle.png
Manufacturer Foxconn
Type Handheld video game console
Generation Seventh generation
First available North America November 21, 2004
Japan December 2, 2004
Australia February 24, 2005
Europe March 11, 2005
Media ROM cartridge
Predecessor Game Boy Advance
Successor Nintendo 3DS
Article on Nintendo Wiki Nintendo DS

The Nintendo DS universe refers to the Super Smash Bros. series' collection of stages and properties that hail from the default software on Nintendo's Nintendo DS handheld video game system.

In Super Smash Bros. Brawl

The Nintendo DS is recognized as its own universe by Super Smash Bros. Brawl.

Stage

  • Icon-pictochat.gif
    PictoChat: Based off of the PictoChat software built into every Nintendo DS, this stage evokes the whimsical doodling element of the software. While it is, at its base form, a completely flat stage, scenery and new elements are quickly drawn onto the stage and then erased and replaced as quickly as they appear, creating an ever changing battlefield.

Music

  • PictoChat: An original composition featuring Nintendo DS and Wii menu sound effects.

In Super Smash Bros. 4

The Nintendo DS universe makes a return in Super Smash Bros. for Nintendo 3DS. While the original PictoChat stage does not appear, it is replaced by a similar, updated version.

Stage

  • PictoChat 2
    PictoChat 2: A new stage similar to the previous PictoChat.

Music

  • PictoChat: Returns unchanged from Brawl. This plays on PictoChat 2 in the 3DS version and 75m in the Wii U version.

In Super Smash Bros. Ultimate

Stage