Mewtwo (SSB4)/Up throw
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Overview
Using its psychic powers, Mewtwo telekinetically swirls the opponent around its body before launching them upwards. In terms of knockback, it is the second strongest up throw in the game behind Charizard's up throw, but its completely vertical angle makes DI have very little effect on its kill power, which allows it to kill earlier than Charizard's, even on a platform. Gains KO potential at around 140% against middleweights.
Throw data
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12% | Forwards | 72 | 65 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
Timing
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 38.79 | 39.58 | 39.71 | 39.97 | 40.24 | 40.37 | 40.5 | 40.63 | 40.89 | 41.03 | 41.55 | 41.68 | 41.82 | 42.08 | 42.21 | 42.34 | 42.47 | 42.61 | 42.74 | 42.87 | 43 | 43.26 | 43.39 | 43.53 | 43.79 | 43.92 | 44.05 | 44.71 | 45.11 | 45.5 | 45.89 | 46.95 |
Interupptible | 72.08 | 73.57 | 73.81 | 74.31 | 74.8 | 75.05 | 75.3 | 75.55 | 76.04 | 76.29 | 77.28 | 77.53 | 77.77 | 78.27 | 78.52 | 78.76 | 79.01 | 79.26 | 79.51 | 79.75 | 80 | 80.49 | 80.74 | 80.99 | 81.48 | 81.73 | 81.98 | 83.22 | 83.96 | 84.7 | 85.44 | 87.42 |
Animation length | 75.68 | 77.24 | 77.5 | 78.02 | 78.54 | 78.8 | 79.06 | 79.32 | 79.84 | 80.1 | 81.14 | 81.4 | 81.66 | 82.18 | 82.44 | 82.7 | 82.96 | 83.22 | 83.48 | 83.74 | 84 | 84.52 | 84.78 | 85.04 | 85.56 | 85.82 | 86.08 | 87.38 | 88.16 | 88.94 | 89.72 | 91.8 |
Min (Jigglypuff) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|