Template:SSB4HitboxTableRow

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Revision as of 15:44, February 4, 2018 by Toomai (talk | contribs)
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ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
#! 0 %! 0 Sakurai angle bk! ks! fkv! r! bn! 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Typeless (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png ?! ...! SpecialsDirect.png

Usage

Fills out rows in HitboxTables.

This template leaves out values that are only in special hitboxes; for those go to {{SSB4SpecialHitboxTableRow}}. If you need to add empty cells to fit in a special table, add expand=y.

This template adds a bunch of automatic categories when used, such as "Flame attacks" or "Attacks with extra shield damage". To disable this behaviour, add nocategories=y. This should only be done for tables about obsolete hitboxes - for example, if an attack is changed from a meteor to a non-meteor between versions, and the old version is no longer available (unlike NTSC/PAL versions), it should have this property so it's longer in the meteors category.