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Zelda (SSBB)/Dash attack

< Zelda (SSBB)
Revision as of 07:34, April 23, 2020 by EXemplary Logic (talk | contribs) (undoing misguided parameter)

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 12% 0   70 70 0 4.8 74   0.0 0.8 0.0 1.0x 1.0x 0%               Magic zap  
1 0 9% 0   50 70 0 7.0 Root 0.0 10.0 12.0 1.0x 1.0x 0%               Magic zap  
Late hit
0 0 8% 0   20 70 0 3.4 74   0.0 0.8 0.0 1.0x 1.0x 0%               Magic zap  
1 0 7% 0   20 70 0 4.8 Root 0.0 10.0 10.0 1.0x 1.0x 0%               Magic zap  

Timing

Clean hit 6-8
Late hit 9-13
Interruptible 38
Animation length 45
                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible