Aerial attack: Difference between revisions
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[[File:Lylat3.jpg|350px|thumb|{{SSBB|Link}}, {{SSBB|Meta Knight}}, and {{SSBB|Pit}} using their aerial attacks on [[Lylat Cruise]].]] | [[File:Lylat3.jpg|350px|thumb|{{SSBB|Link}}, {{SSBB|Meta Knight}}, and {{SSBB|Pit}} using their aerial attacks on [[Lylat Cruise]].]] | ||
An '''aerial attack''' ({{ja|空中攻撃|Kūchū kōgeki}}, ''Midair attack'') is any move that is performed in midair that is not a | An '''aerial attack''' ({{ja|空中攻撃|Kūchū kōgeki}}, ''Midair attack'') is any move that is performed in midair that is not a grounded attack or [[special move]]. Their official terms vary between titles; they are known as '''midair attacks''' in ''[[Super Smash Bros. Melee]]'', and '''air attacks''' in ''[[Brawl]]'' and ''[[Smash 4]]''. Most aerial attacks deal moderate damage (9%-14%). Aerial attacks can be [[L-cancel]]led in ''[[Super Smash Bros.|SSB]]'' and ''Melee''. | ||
[[File:Mario air attacks ssb.gif|left|thumb|Mario's aerial attacks in ''Super Smash Bros.'']] | [[File:Mario air attacks ssb.gif|left|thumb|Mario's aerial attacks in ''Super Smash Bros.'']] | ||
Revision as of 11:31, July 25, 2017
An aerial attack (空中攻撃, Midair attack) is any move that is performed in midair that is not a grounded attack or special move. Their official terms vary between titles; they are known as midair attacks in Super Smash Bros. Melee, and air attacks in Brawl and Smash 4. Most aerial attacks deal moderate damage (9%-14%). Aerial attacks can be L-cancelled in SSB and Melee.
The types of aerial attacks are listed below, with a list of their typical uses:
- Neutral aerial: Usually fast, weak moves that are good out of shield or for interrupting enemy attacks; some are sex kicks that deal less damage as time passes.
- Forward aerial: Tend to have large hitboxes, making them good for edgeguarding and combos; several throughout the series are notorious for their high utility in general combat.
- Back aerial: Often the fighter's strongest aerial, compensated with a small hitbox or long startup lag. Some combine speed and power to make them a reliable aerial KO move.
- Up aerial: Many are useful juggling tools with good chainability and a wide range, being a big part of many fighters' aerial combos.
- Down aerial: Almost always a drill, stall then fall, and/or meteor smash, making them capable tools for offstage edgeguarding.
Certain characters with a tether grab also possess a grab aerial, which is used by pressing the grab button. Similarly, characters who can glide possess a glide attack, which is used when attacking out of a glide.
Trivia
- Since Melee, a number of select aerial attacks have a small spark effect akin to smash attack; the aerials that possess such special effects often change from game to game.
Attacks in the Super Smash Bros. series | |
---|---|
Standard ground attacks | Neutral attack · Dash attack |
Tilt attacks | Forward tilt · Up tilt · Down tilt · Crouching attack |
Smash attacks | Forward smash · Up smash · Down smash |
Aerial attacks | Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial · Grab aerial · Glide attack |
Throws | Grab · Pummel · Forward throw · Back throw · Up throw · Down throw |
Get-up attacks | Floor attack · Edge attack |
Special moves | Neutral special move · Side special move · Up special move · Down special move · Command-input move · Final Smash |